The Triunity of Necromancy
The Triunity of Necromancy
by Cardinal Maioth Maavel of the Eternal Order
Introduction:
The school of necromancy unites the studies of death, undeath and life. These three can be further split to three individual sides of necromancy.
White Necromancy - life
Grey Necromancy - death
Dark Necromancy - undeath
White Necromancy
Spells that manipulate life force in a positive way belong under white necromancy. These spells can be used to restore damaged limbs, blood loss, diseases and more. The most potent and cleansing of such spells are Greater Restoration. It blasts the target with positive and healing energies that remove all diseases, wounds, broken limbs and even Cysts. It is the most potent of all healing spells. White Necromantic spells can be used in a variety of ways. One of them, Undeath to death, is made specifically to combat undeath. The spell counters undeath with its opposite, positive energy and life force, often completely annihilating the undead.
White Necromancy spells:
Greater Restoration
Undeath to death
Grey Necromancy
Grey necromantic spells are often known to cause death or instill fear in their targets. These spells do not fall under dark necromancy as they do not drain life energy with negative energies nor cause undeath. Some are often referred to as "death magic" as they can cause instant death in the targets. Others instill fear in their victims and are often used defensively. Death armor protects the caster and harms all who attacks him. Horrid Wilting dessicates the target(s), but not through means of negative energy.
Grey Necromancy spells:
Death armor
Fear
Finger of death
Horrid wilting
Scare
Wail of the Banshee
Dark Necromancy
The spells that create undead, summon undead servants or create new ones by using a dead corpse, twisting it into a hollow shell of its former self, animated with dark and negative energies. Others harm bodies with negative energies, sometimes draining them of life force. Both of these fall under the Dark necromancy term. They often kill their targets in such ways that make them often rise as undead. Sometimes they simply summon an already undead creature. All who use these spells are breaching Lord Kelemvor's laws and are subject to arrest and trial. These spells are an affront to all life, as they twist and drain it.
Dark Necromancy spells:
All inflict wound spells
Animate dead
Circle of Death
Contagion
Control undead
Create undead
Energy drain
Enervation
Ghoul touch
Negative energy burst
Negative energy ray
Ray of enfeeblement
Vampiric touch
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