Thousandheads Trading Coster

[breadcumb]   Нашему сайту необходима поддержка - поскольку любого свободного времени не хватает.   Подпишитесь на Boosty или Patreon
Headquarters: Riatavin, Amn Waterdeep to Hillsfar, through Scornubel, Berdusk, Arabel, and Essembra A hard case named Bharavan Bhaerkantos runs his wagons in groups of one to a dozen on the route from Waterdeep to Hillsfar, through Scornubel, Berdusk, Arabel, and Essembra. The Thousandheads want to fight. Bunch of old adventurers as caravan guards, often as not, some of them working for low rates just for the pleasure of killing bandits. This lot may require heavy magic to take out. They don't take any prisoners, but they don't go in for torture and ritual sacrifice, so they're not quite in our league.   Bharavan Bhaerkantos, a former adventurer, founded this merchant company. The Thousandheads Trading Coster only operated on trade routes from Waterdeep to Hillsfar via Scornubel, Berdusk, Iriaebor, Priapurl, Arabel, and Essembra. Bharavan's personal stronghold, located just east of Riatavin, served as the base of operations for this company.   Run by the former adventurer Bharavan Bhaerkantos from his stronghold east of Riatavin, this Coster operates only on a single route: from Waterdeep to Hillsfar, via Scornubel, Berdusk, Iriaebor, Priapurl, Arabel, and Essembra. Its name refers to the “thousands” of small one-to twelve-wagon outfits that benefit from this Coster; Bharavan recruits “retired” adventurers to guard his caravans, and offers cut rates to small merchants. His guards are tough, hard-nosed, and tireless; they have instructions to go after and kill any caravan raider, so few casual raiders tangle with Thousandheads caravans twice. Banner: The snake (“the snake with a thousand heads,” symbolizing a mythical snake that can’t be slain AND the many members of the coster, who can’t be beaten in trade contests) is of silver, on a scarlet field (the whole banner), with gold trim along the edges of the banner. Trailglyph: A silver snake with red edges/border trim. A typical caravan consists of 3d4 wagons and wagoners, 2d3 merchants, and 2d8 caravan guards. Commonly encountered merchants in the Shining Vale include Gorn “the Stout” Arlspar (a shield dwarf), Skylaen Daggersfall, and Zindaern “Wagonswoe” Telnaer.

 
Если вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
 
 
Внимание! Имеется скрытый контент, доступный только подписчикам. Подписка - бесплатна. Детальнее - читай здесь.
 
  Вы можете присвоить себе следующие роли, чтобы расширить видимый контент:   Silver Marches   Daggerford   Baldur's Gate   Neverwinter   Waterdeep   Deadsnows
  RSS канал данного сайта   Подпишитесь на Boosty или Patreon

Комментарии

Please Login in order to comment!