TOOLS PROFICIENCY (SECONDARY SKILLS)
Базовые правила дают нам следующие соотношения:
Weapon proficiency : 0,125 Feat (Weapon Master feat https://5e.tools/feats.html#weapon master_phb)
Armor proficiency = 0,5 feat (Armored feat https://5e.tools/feats.html#moderately armored_phb)
Skill: 0,33 Feat (Skilled Feat https://5e.tools/feats.html#skilled_phb)
Language = Tools Proficiency = Musical Instrument Proficiency = Gaming Set Proficiency
Langugage = 0.15 Feat (Linguist feat https://5e.tools/feats.html#linguist_phb)
Tools proficiency + skill expertise = 0.52 (Prodigy feat) - tools proficiency = 0.12…0.19 ~ language
Vehicles = Vehicles (land), Vehicles (Water), Vehicles (air)
доп подход
Specific tools = thieve’s tools, herbalism kit, disguise kit, forgery kit, poisoner’s kit, alchemical supplies
Наши допущения
2 Standard Languages = 1 exotic Languages
MUSICAL INSTRUMENT < TOOLS PROF
GAMING SET < MUSICAL INSTRUMENT PROF
Tools Proficiency < Language
Skill Expertise > Skill proficiency
SPECIFIC tools > tools
Vehicls proficiency = tools proficiency
feat = 24 FP
MARTIAL WEAPON PROF = 0,125 FEAT = 3 FP
SIMPLE WEAPON PROF < MARTIAL WEAPON PROF -> SIMPLE WEAPON PROF = 2 FP
ARMOR PROF = 0,5 FEAT = 12 FP
SKILL PROF = 0,33 FEAT = 8 FP
TOOLS PROF = 0,25 FEAT = 6 FP
STANDARD LANGUAGE = TOOLS PROF = 6 FP
EXOTIC LANGUAGE = 2 X STANDARD LANGUAGE = 12 FP
MUSICAL INSTRUMENT < TOOLS PROF AND MUSICAL INSTRUMENT PROF = 4 FP
GAMING SET PROF = 3 FP
Proficiency point = Feat Point
Cost of Secondary Skills in Proficiency points
2 PP = Simple Weapon Proficiency
3 PP = Gaming sets, Martial Weapon Proficiency
4 PP = Musical Instruments
5 PP = Tools Proficiency
6 PP = Standard Language
8 PP = Skill Proficiency, Exotic Language
12 PP = Armor Proficency, Ability Score Increase +1
Gaining Proficiency Points
FEAT = 24 proficiency points = ASI +2
4x Standard language = 3x Skills = 3x Exotic Language
Tools proficiency = 2x Simple weapon +1 PP, 2x gaming set -1 PP = Standard language - 1 PP
Exotic Language = Tools + 3 PP = 2 Martial Weapons Proficiency +2 PP = Standard Language +2 PP
Bonus Proficiency Points on 1st level depending on Intelligence modifier
+1 = 8 PP
+2 = 12 PP
+3 = 20 PP
+4 = 24 PP
+5 = 32 PP
Инструменты ремесленника
Прочие
Осадные орудия
6 PP
Верховые животные (наземные)
6 PP
Верховые животные (воздушные)
8 PP
Транспорт (водный) - маленькие суда Vehicles (water, boats)
4 PP
Транспорт (водный) - большие суда Vehicles (water, ships)
6 PP
SECONDARY SKILLS
Lore Specific Knowledges as Secondary skills
Sea Trade (Sword Coast)
Astrology.
Astronomy.
Warfare. Warfare covers the knowledge of weaponry, fortifications, and military tactics, also it including lore about battles, coats of arms, weaponry, fortifications, and tactics
Trade lore. It including lore about materials, manufacture, a specific craft (such as smithing, brewing, or cooking), and commerce.
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