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Noon Gate

Noon Gates are teleportation gateways that allow High Elves to travel anywhere where there is another Noon Gate. To use them you must possess a Thread. There are multiple types of Noon Gates;
  • Windowed Noon Gate. These are Noon Gates that function as small doors in every High Elven home. These gates always lead to a hub area known as Ivory Noon Networks (or a INN), where other Windowed Gates and Moonlit Noon gates can be accessed.
  • Moonlit Noon Gate. These a massive gates that transport you to the Silent Hall, that connects all kingdoms together. When travelling to another kingdom you need to traverse through the Silent Hall and then through the Moonlit Noon Gate to the INN of that kingdom. From there you can access any area that has an accessible Noon Gate.
  • Dusk Gate. These are gates only accessible by restricted and important people. These gates lead to secret and important locations, sometimes not located in your normal reality.
  • Crack in the Wall. These are tiny Noon gates that pop up randomly around High Elven Kingdoms. These gates allow for quick access around the city and can only be found by attuning to the Noon Gates in the local INN and sensing their location. As these Cracks in the Wall forever change location they are a great tool for quick escape and traversal if an enemy nation lays siege on a kingdom and invades as only those passing a Thread can use them.

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