Class: Dark Templar
Dark Templars can tank using a One Handed Weapon and a Shield, or deal damage with a Talisman and a One Handed Weapon.
Due to their magical abilities they are adept at destroying enemy spell casters.
The Dark Templar is feared with his mastery of armed combat coupled with his mastery of the dark arts.
Dark Templars can fulfill two roles, that of a damage dealer and that of a tank.
Dark Templar are a Soldier - Main Tank with Damage & Casting.
Hard.
Can wear any Armor type, however, Medium is preferred.
One-handed Blunt, One-handed Edged, Crossbows, Thrown Weapon, Talismans.
Magic Throw, Deep Cuts, Cursed, Dagon's Curse, Yama's Curse, Area Blast, Afflicted.
Armor Boost Augment, Damage Augment, Lifesteal Augment, Vitality Augment, Malice Augment, Sharp Eye Augment, Vampiric Augment.
Blood Shield, Unaffected.
Vampiric Aura, Poison Aura, Brutality Aura, Slowing Aura.
Please Note:
These are just some suggestions that we have put together to give you an idea of what weapons, weapon buffs, augments, auras and unique sorcery items/spells that would work best for this class. It is up to you if your choose to use them.
Pict (+4 Vitality, +1 Templar Trait)
Tribal Himalian (+8 Survival, +1 Templar Trait)
Wield unholy magic to empower your attacks,
Focus on tanking or dealing damage,
Can drain their opponents' life to replenish their own and their allies'.
Level 5 Ranger
Level 5 Shaman
Level 5 Barbarian
Level 5 Demonologist
Level 5 Guardian
You can only earn 35 trait points, in total. So it is recommended that you lock the following trait lines, so you don't start accidently leveling them up:
Necromancer, Conqueror, Priest, Herald.
You can do this by going into your inventory screen, and clicking on the EEWA button/icon on the left of your hotbar. This will open up the EEWA menu screen.
Navigate to the traits section, and click the lock icon next to the traits you wish to lock. This will prevent you from leveling those traits and allow you to only level the ones your class will benefit from.
This is something only you are be able to do. If you chose not to lock any traits, you risk not earning enough exp to get the most out of the Dark Templar Class.
50+ Vitality, 50+ Accuracy, 30+Agility, 30+ Strength.
By putting your points in these areas before the others, you will increase your stats faster, and higher then what you could as a default character with default attributes.
When built correctly, this class can have the best of both defence and offence.
Cons:
Hard class to build and maintain.
Each level has 5 tasks for you to complete, 4 hunting and gathering tasks, and a 5th task which is actually a test of skill within the NUGaming: Maze Training Dungeon.
You must complete all 5 tasks before you can progress to the next level of class training.
Each level is completed in a different biome.
Grandmaster Renhai
1 Iron Broadsword
1 Iron Targe
25 Iron Bars (for weapon repairs)
Level 1: Novice
The River Biome - Port Haven Class Sector
Return 800 Feral Flesh to Grandmaster Renhai
You can gather the 300 Feral Flesh by killing and harvesting River Biome animals such as Imps, Crocodiles, and Shalebacks.
Reward:
30,000 Exp
10 NUGets
70 Iron Bars (for weapon repairs)
Return 1000 Feral Flesh 300 Tin Ore to Grandmaster Renhai
To get the 300 Tin Ore, use a Pick on Iron nodes.
Reward:
30,000 Exp
10 NUGets
100 Iron Bars (for weapon repairs)
Return 1500 Feral Flesh 400 Tin Ore to Grandmaster Renhai
Reward:
30,000 Exp
10 NUGets
150 Iron Bars (for weapon repairs)
Return 2000 Feral Flesh 500 Tin Ore to Grandmaster Renhai
Reward:
30,000 Exp
10 NUGets
200 Iron Bars (for weapon repairs)
Find and complete room 1 of the Maze Training Dungeon.
Reward:
50,000 Exp
100 NUGets
400 Iron Bars (for weapon repairs)
10 Vitality
10 Accuracy
5 Agility
5 Strength
Level 2: Apprentice
The Desert Biome - Scortched Badlands Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 2 of the Maze Training Dungeon.
Reward:
Level 3: Trained
The Jungle Biome - Misty Isle's Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 3 of the Maze Training Dungeon.
Reward:
Level 4: Adept
The Savanna Biome - Western Plains Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 4 of the Maze Training Dungeon.
Reward:
Level 5: Expert
The Highlands Biome - Hofsfell Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 5 of the Maze Training Dungeon.
Reward:
Level 6: Specialist
The Tundra Biome - Grovkar Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 6 of the Maze Training Dungeon.
Reward:
Level 7: Master
The Snow Biome - Fort Frostfire Class Sector
Reward:
Reward:
Reward:
Reward:
Find and complete room 7 of the Maze Training Dungeon.
Reward:
Level 8: Grandmaster
Class Difficulty:
Ideal Armour Type:
Ideal Weapons:
Ideal Weapon Buffs:
Ideal Augments:
Unique Sorcery:
Ideal Auras:
Ideal Character Race & Faction:
Yes, it is true, some Character Races and Factions seem to excel better with the class training then others. What this means is that certain character races and Factions will receive a race and/or faction bonus that goes towards gaining trait exp.The ideal Race for the Dark Templar Class are:
The ideal Faction for the Dark Templar Class are:
Cold Embrace: +1 Templar Trait However, you do not have to be one of these races or faction to be a Dark Templar, you can be any you wish.Dark Templars specialties include:
Dark Templar Class Traits:
The class traits system allows you to customise your build to match your fighting style. For the Dark Templar Class, the following traits are recommended: Level 10 Templar
Trait bonus and how to level it:
Templar = 1.5% Lifesteal and damage reflected on attackers per level = You need to use one-handed weapon +shield to level it.
Trait bonus and how to level it:
Ranger = 4% Increased ranged damage per level = You need to use a ranged weaponry to level it.
Trait bonus and how to level it:
Shaman = 2% Decreased mana cost per level = You need to cleanse debuffs or have less than 25% mana to level it.
Trait bonus and how to level it:
Barbarian = 5% Increased one-handed damage per level = You need to use one-handed weapons to level it.
Trait bonus and how to level it:
Demonologist = 15% Sorcery Damage per level = You need to deal damage with sorcery to level it.
Trait bonus and how to level it:
Guardian = 1% Bonus damage prevented & 2% base damage taken returned as health per level = You need to take damage while wearing heavy armour to level it.
Dark Templar Attribute Points:
As your class level increases, you will be rewarded with extra attribute points in the areas that will be of the most benefit to you and your class training. However, to get the most out of your Dark Templar training, I recommend that when you are allocating your naturally earnt attribute points, that you aim for a minimum of:The Pros and Cons of this class
Pros:Class Leveling:
There are 7 levels of training to complete before you finish your training and become a Level 8 Grandmaster.Class Trainer:
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References:
Conan Exiles Wiki Info - Conan Exiles content and materials are trademarks and copyrights of Funcom.
AoC Info - The Age of Calamitous content and materials are copyrights of Anarious Productions, & Espen Gravdahl Johansen.
EEWA Info - Endgame Extended Weapon Arsenal content and materials are copyrights of Hosav.
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