Class: Elementalist
The Elementalist is a ranged spellcaster. He is a master of the elements who bends them to his will to damage multiple monsters at once.
Elementalist are a Mage - Ranged caster.
Medium.
Light Armor.
Spells are the main form of weapon, however, Staves, Daggers, Thrown Weapons, Crossbows can be used also.
Sandstorm, Thunderstrike, Earth Shatter, Dagon's Curse, Scorch, Burning.
Sharp Eye Augment, Lifesteal Augment, Vitality Augment, Malice Augment, Mana Reaver Augment, Burning Coil Augment, Blinding Augment.
Flaming Mastery, Lightning Mastery, Unaffected.
Slowing Aura, Vampiric Aura, Cleansing Aura.
Please Note:
These are just some suggestions that we have put together to give you an idea of what weapons, weapon buffs, augments, auras and unique sorcery items/spells that would work best for this class. It is up to you if your choose to use them.
Zamorian (+4 Agility, +2 Accuracy, +1 Ranger Trait)
AoE, ranged damage, pairs well with Tank classes
Level 10 Ranger
Level 10 Shaman
Level 5 Barbarian
You can only earn 35 trait points, in total. So it is recommended that you lock the following trait lines, so you don't start accidently leveling them up:
Conqueror, Necromancer, Barbarian, Guardian, Templar, Herald.
You can do this by going into your inventory screen, and clicking on the EEWA button/icon on the left of your hotbar. This will open up the EEWA menu screen.
Navigate to the traits section, and click the lock icon next to the traits you wish to lock. This will prevent you from leveling those traits and allow you to only level the ones your class will benefit from.
This is something only you are be able to do. If you chose not to lock any traits, you risk not earning enough exp to get the most out of the Elementalist Class.
50+ Accuracy, 50+ Grit, 30+ Agility, 30+ Vitality.
By putting your points in these areas before the others, you will increase your stats faster, and higher then what you could as a default character with default attributes.
This class has good Range and AOE Damage.
Cons:
The class has a high upkeep and is pretty squishy when it comes to melee.
Each level has 5 tasks for you to complete, 4 hunting and gathering tasks, and a 5th task which is actually a test of skill within the NUGaming: Maze Training Dungeon.
You must complete all 5 tasks before you can progress to the next level of class training.
Each level is completed in a different biome.
Grandmaster Shunay
1 Air Magic 1
50 Lightning Bolt I
Level 1: Novice
The River Biome - Port Haven Class Sector
Return 300 Cochineal to Grandmaster Shunay
To collect the Cochineal, use a Pick on Cactus.
Reward:
30,000 Exp
10 NUGets
150 Lightning Bolt I
50 Air Power Gem
Return 600 Cochineal and 800 Hide to Grandmaster Shunay
To get the 800 Hide, harvest the bodies of animals along the River Biome.
Reward:
30,000 Exp
10 NUGets
200 Lightning Bolt I
70 Air Power Gem
Return 800 Cochineal and 1000 Hide to Grandmaster Shunay
Reward:
30,000 Exp
10 NUGets
300 Lightning Bolt I
100 Air Power Gem
Return 1000 Cochineal and 1200 Hide to Grandmaster Shunay.
Reward:
30,000 Exp
10 NUGets
400 Lightning Bolt I
150 Air Power Gem
Find and complete room 1 of the Maze Training Dungeon.
Reward:
50,000 Exp
100 NUGets
500 Lightning Bolt I
200 Air Power Gem
10 Accuracy
10 Grit
5 Agility
5 Vitality
Level 2: Apprentice
The Desert Biome - Scortched Badlands Class Sector
Reward:
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Find and complete room 2 of the Maze Training Dungeon.
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Level 3: Trained
The Jungle Biome - Misty Isle's Class Sector
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Find and complete room 3 of the Maze Training Dungeon.
Reward:
Level 4: Adept
The Savanna Biome - Western Plains Class Sector
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Find and complete room 4 of the Maze Training Dungeon.
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Level 5: Expert
The Highlands Biome - Hofsfell Class Sector
Reward:
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Find and complete room 5 of the Maze Training Dungeon.
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Level 6: Specialist
The Tundra Biome - Grovkar Class Sector
Reward:
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Find and complete room 6 of the Maze Training Dungeon.
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Level 7: Master
The Snow Biome - Fort Frostfire Class Sector
Reward:
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Reward:
Find and complete room 7 of the Maze Training Dungeon.
Reward:
Level 8: Grandmaster
Class Difficulty:
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Ideal Augments:
Unique Sorcery:
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Ideal Character Race & Faction:
Yes, it is true, some Character Races and Factions seem to excel better with the class training then others. What this means is that certain character races and Factions will receive a race and/or faction bonus that goes towards gaining trait exp.The ideal Race for the Elementalist Class are:
The ideal Faction for the Elementalist Class are:
Elven Covenant: +1 Ranger Trait However, you do not have to be one of these races or faction to be a Elementalist, you can be any you wish.Elementalist specialties include:
Elementalist Class Traits:
The class traits system allows you to customise your build to match your fighting style. For the Elementalist Class, the following traits are recommended: Level 10 Demonologist
Trait bonus and how to level it:
Demonologist = 15% Sorcery Damage per level = You need to deal damage with sorcery to level it.
Trait bonus and how to level it:
Ranger = 4% Increased ranged damage per level = You need to use a ranged weaponry to level it.
Trait bonus and how to level it:
Shaman = 2% Decreased mana cost per level = You need to cleanse debuffs or have less than 25% mana to level it.
Trait bonus and how to level it:
Barbarian = 5% Increased one-handed damage per level = You need to use one-handed weapons to level it.
Elementalist Attribute Points:
As your class level increases, you will be rewarded with extra attribute points in the areas that will be of the most benefit to you and your class training. However, to get the most out of your training, I recommend that when you are allocating your naturally earnt attribute points, that you aim for a minimum of:The Pros and Cons of this class
Pros:Class Leveling:
There are 7 levels of training to complete before you finish your training and become a Level 8 Grandmaster.Class Trainer:
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References:
Conan Exiles Wiki Info - Conan Exiles content and materials are trademarks and copyrights of Funcom.
AoC Info - The Age of Calamitous content and materials are copyrights of Anarious Productions, & Espen Gravdahl Johansen.
EEWA Info - Endgame Extended Weapon Arsenal content and materials are copyrights of Hosav.
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