Class: Necromancer

Necromancers can raise the dead/summon pets and command them to do their bidding and wield spells that deal unholy or cold damage.
  • Necromancers are Mage - Summoner.
  •  

    Class Difficulty:

  • Hard.
  • Ideal Armour Type:

     
  • Light Armor.
  • Ideal Weapons:

     
  • Summoning is the main weapon, however, Daggers, Staves, Talisman can be used also.
  • Ideal Weapon Buffs:

     
  • Crippling Poison, Afflicted, Dagon's Curse, Cursed, Scorch.
  • Ideal Augments:

     
  • Lifesteal Augment, Vitality Augment, Vampiric Augment, Bleeding Edge Augment, Mana Reaver Augment, Poisonous Augment, Power Poison Augment.
  • Unique Sorcery:

     
  • Blood Shield, Unaffected.
  • Ideal Auras:

     
  • Poison Aura, Vampiric Aura.
  •   Please Note:  
  • These are just some suggestions that we have put together to give you an idea of what weapons, weapon buffs, augments, auras and unique sorcery items/spells that would work best for this class. It is up to you if your choose to use them.
  • Ideal Character Race & Faction:

      Yes, it is true, some Character Races and Factions seem to excel better with the class training then others. What this means is that certain character races and Factions will receive a race and/or faction bonus that goes towards gaining trait exp.  

    The ideal Race for the Necromancer Class are:

     
  • Stygian (+1 Necromancer Trait, +1 Demonologiest Trait)
  • The ideal Faction for the Necromancer Class are:

     
  • Elvanor: +1 Demonologist Trait
  •   However, you do not have to be one of these races or faction to be a Necromancer, you can be any you wish.  

    Necromancer specialties include:

     
  • Direct damage,
  • Damage-over-time,
  • Undead minions.
  •  

    Necromancer Class Traits:

      The class traits system allows you to customise your build to match your fighting style.   For the Necromancer Class, the following traits are recommended:     Level 10 Necromancer
    Trait bonus and how to level it:
  • Necromancer = 20% Increased timer & 10% Health per level = You need to summon minions and have them active to level it. (You need a Darfari Witch Doctor II in the witchbowl cauldron to get necromancy craftable for summoning, it requires corrupted bonemeal to summon them and additional necrotic pets can be obtained by killing bosses for their recipe drops).

  •  
      Level 10 Demonologist
    Trait bonus and how to level it:
  • Demonologist = 15% Sorcery Damage per level = You need to deal damage with sorcery to level it.

  •  
      Level 5/10 Shaman
    Trait bonus and how to level it:
  • Shaman = 2% Decreased mana cost per level = You need to cleanse debuffs or have less than 25% mana to level it.
  • If you decide to put 10 levels into Shaman, you will have to pick between Priest and Ranger for your last 5 levels.

  •  
      Level 5 Priest
    Trait bonus and how to level it:
  • Priest = 6% Increased sorcery healing per level = You need to use healing spells to level it.

  •  
      Level 5 Ranger
    Trait bonus and how to level it:
  • Ranger = 4% Increased ranged damage per level = You need to use a ranged weaponry to level it.

  •  
      You can only earn 35 trait points, in total. So it is recommended that you lock the following trait lines, so you don't start accidently leveling them up:  
  • Conqueror, Barbarian, Guardian, Templar, Herald (possibly Priest or Ranger).
  •   You can do this by going into your inventory screen, and clicking on the EEWA button/icon on the left of your hotbar. This will open up the EEWA menu screen.   Navigate to the traits section, and click the lock icon next to the traits you wish to lock. This will prevent you from leveling those traits and allow you to only level the ones your class will benefit from.   This is something only you are be able to do. If you chose not to lock any traits, you risk not earning enough exp to get the most out of the Demonologist Class.  

    Necromancer Attribute Points:

      As your class level increases, you will be rewarded with extra attribute points in the areas that will be of the most benefit to you and your class training.     However, to get the most out of your training, I recommend that when you are allocating your naturally earnt attribute points, that you aim for a minimum of:  
  • 50+ Accuracy, 50+ Vitality, 30+ Agility, 30+ Grit.
  •   By putting your points in these areas before the others, you will increase your stats faster, and higher then what you could as a default character with default attributes.    

    The Pros and Cons of this class

      Pros:
  • When built properly this is a great solo class, and can be a great addition to any team.
  •   Cons:
  • Every spell you use gives you corruption. You need a Darfari Witch Doctor II in the witchbowl cauldron to get necromancy craftable for summoning, it requires corrupted bonemeal to summon them and additional necrotic pets can be obtained by killing bosses for their recipe drops.
  •  

    Class Leveling:

      There are 7 levels of training to complete before you finish your training and become a Level 8 Grandmaster.
  • Each level has 5 tasks for you to complete, 4 hunting and gathering tasks, and a 5th task which is actually a test of skill within the NUGaming: Maze Training Dungeon.
  • You must complete all 5 tasks before you can progress to the next level of class training.
  • Each level is completed in a different biome.
  • Class Trainer:

  • Grandmaster Neren
  • Starting Weapon:

  • 1 Blood Magic I
  • 100 Void of Insanity (ammo/spell)
  • Level 1: Novice
    Location:
  • The River Biome - Port Haven Class Sector
  • Task 1:
  • Return 800 Bones to Grandmaster Neren
  • You can get this from killing creatures along the River Biome.
  • Reward:
  • 30,000 Exp
  • 10 NUGets
  • 50 Blood Power Gem
  • 150 Void of Insanity
  • Task 2:
  • Return 800 Bones and 700 Blood to Grandmaster Neren
  • To get the 700 Blood, you will need to collect human flesh and put it in a fluid press, this will craft the blood for you.
  • You will find a fluid press in the Nurse's office in the Port Haven Doctor's Surgery, if you do not have one of your own.
  • Reward:
  • 30,000 Exp
  • 10 NUGets
  • 70 Blood Power Gem
  • 200 Void of Insanity
  • Task 3:
  • Return 1200 Bones and 1000 Blood to Grandmaster Neren
  • Reward:
  • 30,000 Exp
  • 10 NUGets
  • 100 Blood Power Gem
  • 300 Void of Insanity
  • Task 4:
  • Return 1500 Bones and 1200 Blood to Grandmaster Neren
  • Reward:
  • 30,000 Exp
  • 10 NUGets
  • 150 Blood Power Gem
  • 400 Void of Insanity
  • Task 5:
  • Find and complete room 1 of the Maze Training Dungeon.
  • Reward:
  • 50,000 Exp
  • 100 NUGets
  • 200 Blood Power Gem
  • 500 Void of Insanity
  • 10 Accuracy
  • 10 Vitality
  • 5 Agility
  • 5 Grit

  •  
      Level 2: Apprentice
    Location:
  • The Desert Biome - Scortched Badlands Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 2 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 3: Trained
    Location:
  • The Jungle Biome - Misty Isle's Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 3 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 4: Adept
    Location:
  • The Savanna Biome - Western Plains Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 4 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 5: Expert
    Location:
  • The Highlands Biome - Hofsfell Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 5 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 6: Specialist
    Location:
  • The Tundra Biome - Grovkar Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 6 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 7: Master
    Location:
  • The Snow Biome - Fort Frostfire Class Sector
  • Task 1:
  • Reward:
  • Task 2:
  • Reward:
  • Task 3:
  • Reward:
  • Task 4:
  • Reward:
  • Task 5:
  • Find and complete room 7 of the Maze Training Dungeon.
  • Reward:

  •  
      Level 8: Grandmaster
     
     
    .   References:  
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