Hervel Sisk
SRD
Scout
Medium humanoid (any race), any
Armor Class 13 (leather armor)
Hit Points 16 ( 3d8+3 )
Speed
30ft
STR
11
0
DEX
14 +2
CON
12 +1
INT
11
0
WIS
13 +1
CHA
11
0
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses passive Perception 15
Languages any one language (usually Common)
Challenge 1/2 (100 XP)
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 ( 1d8+2 ) piercing damage.
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
Mental characteristics
Employment
Pack Member in the Wolves of the Black Slough
Personality Characteristics
Motivation
Wants to prove himself worthy as a hunter in the Wolves of the Black Slough
Alignment
Lawful Good
Current Location
Species
Children
Current Residence
Bogwater Bay
Gender
Male
Eyes
Blue
Hair
short red hair
Skin Tone/Pigmentation
Pale white
Height
5'7"
Weight
150
Other Affiliations
Remove these ads. Join the Worldbuilders Guild
Comments