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Nindrol Petxaliem

Sir Nindrol Petxaliem

Nindrol Petxaliem CR: 22

Medium humanoid (elf), neutral
Armor Class: 21 (Magical Plate)
Hit Points: 315(30d8+180)
Speed: 30 ft

STR

20 +5

DEX

14 +2

CON

22 +6

INT

18 +4

WIS

24 +7

CHA

26 +8

Saving Throws: Wis +14, Cha +15
Skills: Insight +14, Religion +11, Persuasion +15
Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Psychic, Necrotic
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Sleep
Senses: Truesight 120 ft., passive Perception 17
Languages: Common, Elvish, Celetial
Challenge Rating: 22 ( 41000 XP)
Proficiency Bonus: +7

Spellcasting: Arvelion is a 20th-level spellcaster. His spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). He has the following Paladin spells prepared:
Cantrips (at will): Light, Sacred Flame, Thaumaturgy
1st level (4 slots): Command, Cure Wounds, Protection from Evil and Good, Sleep
2nd level (3 slots): Hold Person, Lesser Restoration, Silence
3rd level (3 slots): Dispel Magic, Remove Curse, Slow
4th level (3 slots): Banishment, Death Ward, Locate Creature
5th level (2 slots): Geas, Raise Dead

2/day: Time Manipulation: Twice per day, Arvelion can manipulate time in a 60-foot radius centered on him. He can choose to either accelerate time for his allies, granting them an additional action on their turn (lasts for 1 minute), or decelerate time for enemies, causing them to lose their reactions and reducing their speed by half (Wisdom saving throw DC 23 negates).


Dreamweaver's Blade: Arvelion wields a magical longsword that grants +3 to attack and damage rolls. When he hits with it, the target must succeed on a DC 23 Wisdom saving throw or be put to sleep (as per the sleep spell) for 1 minute. This effect ignores the usual immunity to sleep magic that elves possess.

Actions

Aura of Sloth (60 ft., 3/Day): As an action, Arvelion can emanate an aura of divine sloth. Enemy creatures in the area must succeed on a DC 23 Wisdom saving throw or be slowed, as per the slow spell, for 1 minute. Affected creatures can attempt a new saving throw at the end of each of their turns, ending the effect on a success.
Multiattack: Arvelion can make three attacks with his Dreamweaver's Blade.
Dreamweaver's Blade: Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 9 (2d8) psychic damage.
Lay on Hands (100 HP Pool): As an action, Arvelion can touch a creature to restore a number of hit points to it, up to the maximum amount remaining in this pool.

Reactions

Divine Retribution: When a creature within 5 feet of Arvelion hits him with an attack, Arvelion can cause that creature to make a DC 23 Wisdom saving throw. On a failure, the creature is instantly subjected to the slow spell effect for 1 minute.

Legendary Actions

Legendary Resistance (3/Day): If Arvelion fails a saving throw, he can choose to succeed instead.
Arvelion can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Arvelion regains spent legendary actions at the start of his turn.
Attack: Arvelion makes one attack with his Dreamweaver's Blade.
Cast a Spell (Costs 2 Actions): Arvelion casts a spell from his list of prepared spells.
Time Step (Costs 3 Actions): Arvelion teleports up to 60 feet to an unoccupied space he can see.

Mental characteristics

Employment

Legion of the Earth Mother
Current Location
Species
Elf
Children
Gender
Male
Eyes
White
Hair
White
Skin Tone/Pigmentation
Pale white
Height
6'3"
Weight
180lbs

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