Architect of the Monolith

Since the first temples were built, mankind has been fascinated with the meaning of buildings and the power of architecture. Standing stones erected to face the sun at the equinox, and palaces built to impress and cow the populace were combined with cosmology and sacred geometry to create complex and powerful forms and ideals for the glory of God, king and self. Nearly every culture has used these principles to one degree or another, shaping its world while shaping itself. The vampiric Architects of the Monolith emerged from this impulse as it coiled into the fevered torpor-dreams of the bloodline’s megalomaniac founder. From this brew of madness and art, the “Masons” have conjured a form of undead sorcery that gives them power over cities, inspiring them to consider themselves the ultimate masters of the gilded cage.   It is such vainglory that drives the vampires of the line to form a grand conspiracy that they claim spans continents and centuries, a sweeping plot for dominion that will supposedly bring the world under their sway. The same vanity has incurred the wrath of the Lancea Sanctum and other undead to the point that the Architects have nearly been scourged from existence. Remaining Masons linger not with humility, but with an understanding that they must keep their true plans and powers concealed, lest the jealousies of “lessers” be their undoing.   In the modern nights, those few Damned who know of the Architects of the Monolith think of them as an eccentric brood of Ventrue. Those who have had any direct contact may know that the line clings to antiquated notions of architecture, following Napoleonic ideals of city planning and ritual to keep the kine pacified. An even smaller number know that the brood is actually a bloodline, begun in Paris in the late 18thcentury, closely linked to the Ordo Dracul and known for producing brilliant Guardians and Kogaion. Those who have had direct experience with the Architects speak of darker things, of madness and destruction, and the sensation of being looked upon as a god would a flea.   Although all of these rumors have an element of truth, the last are most accurate. Every member of the bloodline believes she can literally control the world by channeling mystical energy through the focus of looming architecture.   The line’s founder even believed her lineage can make cities the focus of reality, turning both God and nature into mere trivialities banished to the shadow of her monolith. Bound by this mad and impossible vision, the bloodline works secretly and circumspectly. The result is a cult motivated by madness, backed by visions of conquest, and powered by esoteric sorcery. Though members’ insane visions of dominance are only so much torpor-delusion, the harm they can cause is very real. After all, individuals sacrificed for their plans aren’t any less dead, and communities wracked by their “progress” aren’t any less ruined.

Covenant

Most of the few extant Architects are affiliated with the Ordo Dracul. It was from the Order that they arose as a conspiracy and bloodline, and their ties with the covenant remain. It is even said that the line founder was a leading member of the Sworn of the Mysteries. While the Dracul see the Architects as too concerned with power and not attentive enough to personal transcendence, Masons still occupy a privileged position in the society. An unusually high proportion of Architects act as Kogaion. The fact that the Order expects and even encourages its members to conduct private investigations and occult experiments makes it a perfect home for the Architects. This hardly means that all Dragons are comfortable with the Architects, as the Order suspects the depths of the line’s madness, but the covenant is generally willing to give the Masons a chance to overcome their limitations — within reason.   Other Architects tend to be members of the Invictus. Though they often lack the formal occult teaching of Order members, Invictus Masons are still valuable to the bloodline for the political clout and connections they wield. Since conspiracies of power are the bread and butter of the First Estate, insightful Invictus Princes enjoy having Masons under their thumb in the urban night. A smart First Estate Prince or Priscus can even ply an Architect without causing himself too much harm, so long as he’s careful to play upon the line member’s madness to keep her under control.   Very few Architects become Princes themselves; it’s too public a position. They tend to do well in a Primogen capacity and often take Regencies over domains of construction, city hall or other areas that allow them to affect urban development. The rank and file of the Invictus are leery of Masons, uncertain of their occult dealings and put off by their overt madness.   There are very few Architects in any of the other covenants. The Carthian mindset doesn’t sit well with the ideals of control and mystery that dominate the bloodline. The unaligned often lack the power and connections valued by the Architects. The Circle of the Crone has no Architect members, as the phallus centric paradigm of the Masons puts them fundamentally at odds with the Crones. And yet, the Architects would very much like to seduce knowledge of Crúac away from Acolytes in order to forward their own interests.   Longstanding members of the Lancea Sanctum have a special place for the Masons in their unbeating hearts. Not just because the Architects were founded by an apostate Cardinal and carry their founder’s blood-taint, but because the bloodline was once foolish enough to pit its sorcery against the Sanctified. The Masons are nearly as loving toward the Spear, as survivors remember (or have been beaten down with stories of) the nights when the Sanctified fell upon the lineage. While Masons are smart enough to avoid open hostility with the covenant, they would dearly love to strike back for their past humiliation. Of course, should the Sanctified find out that the Architects are still fully engaged in their blasphemous plans to take God’s power as their own, history could repeat itself.

Appearance

Members of the bloodline are every inch Ventrue, though they tend to be modern rather than conservative in their personage and apparel. Most old members are of European derivation, with a preponderance of French members with that famous Gaelic nose. In the modern nights, there are increasing numbers of Hispanic and Japanese members, as well as Americans of mixed background. All Masons dress well, generally in formal attire, sometimes with a French flair designed to remind them of their glory days long gone.  

Haven

As the would-be masters of urban civilization, nothing but the best can serve as a haven for one of the Masons. Sixtieth-story penthouse condos with secret rooms, safety vaults and full security are possible, designed to be impregnable while maintaining the image of powerful nonchalance. Sprawling villas or small mansions with perfect French gardens in the high style of Le Notre are popular, though Masons in young and populous cities have had to give them up to maintain the Masquerade. Other than quality and elegance, the common feature of all Architect havens is that they are in someway imposing, impressive or mystically significant. Be this a fine historical pedigree or an avant-garde sense of space, something about a haven makes it “mystically powerful” in a twisted interpretation of sacred construction. Many Architects keep truly eye-catching elements confined to the interior of a haven, so as to avoid notice, while others ensure their havens disappear into the cityscape, despite their haute couture

Background

Being Ventrue, the Architects take only childer who seem the best to their skewed perceptions. The main traits considered desirable are a craving for personal power and control; extensive knowledge of architecture, urban studies, city planning or the occult; and the ability to exist independently and quietly. This combination of requirements leads to many members being from mixed corporate and academic backgrounds, with a preference for those who are both well-educated and successful in businesses, such as in real estate and urban development. Above and beyond all else, each prospective Architect must prove her ability to keep a secret. The Masons have a natural flair for secrecy and dissembling to rival that of the Mekhet.   Other Ventrue who meet Architect standards can be adopted into the line. An Architect most likely approaches a prospective member, and then only after the candidate has been circumspectly but thoroughly tested on his initial sanity, ability to keep secrets and compatibility with the bloodline’s goals. These tests are generally hidden in the nightly politics of the Requiem, with false alliances and information being given and fake agents sent to trick, bribe or coerce information from the potential recruit. He is deemed of merit only if he can impress his assailant-adopters. Once a subject has been found worthy, the Architects approach obliquely, carefully sounding him out and making him take fearsome oaths before bringing him into their august ranks

Weakness

Architects are corrupted by their power even more so than their Ventrue cousins. They retain the clan weakness, suffering a –2 penalty to Humanity rolls to avoid acquiring derangements after failing a degeneration roll.   The Architects’ specific weakness is deeper seated, though no one is sure if it’s a flaw in their nature or a curse passed down from their founder. All Masons are afflicted with the Narcissism derangement upon the Embrace, and gain Megalomania as their first severe derangement. (How the latter is acquired doesn’t matter. It could be the result of a failed Humanity roll or the result of a traumatizing experience in the Danse Macabre.) The twist to line members’ Narcissism and Megalomania is that neither focuses on the bearer alone, but extends to the line founder Ermenjart and her vision as well. That is, Architects do not just believe they are unquestionably superior, they believe their founder is as well, and that her plans for world dominion will come true. Unlike many megalomaniacs, Masons have learned to keep quiet about their certainty. The madness drives them, it just does so silently and subtly.

Parent Clan

Ventrue

Nickname

Masons

Bloodline Discipline

Auspex, Dominate, Gilded Cage, Resilience  
Related Species

Comments

Please Login in order to comment!