The East Court

The changelings of the Serpent Court make no bones about it: Yes, they are greedy. Why shouldn't they be? They come back from a harrowing imprisonment deep in the middle of some madman's nightmare, and they return to this world as something unique, something no longer human. They possess strange and fickle magic that, when harnessed properly, can grant them all the wishes in the world. And that is what this Court does.   It's a twist on the seasonal Spring Court, but with a different shade of desire. The Court of the East ties power with wealth. One cannot have the first if he does not have the latter. By possessing great wealth, the Court of the East believes that all becomes possible if the money is kept in savvy hands. Want to own the temple in which waits a forever-open door to the Hedge? Purchase it. Or secure the employ of someone who can clear it out, take it over. Or have it destroyed. With a sack of gold and a no-limit credit card, what cannot be achieved?   It's all the more interesting that many changelings seem somehow destitute. They seem unable to reconnect with the human world and so they exist away from it, grasping at resources but letting them slip through their fingers like slippery eels. Not so with those of the Serpent Court. They reconnect with the human sphere as best as they can, often gaining quite a bit of temporal power in the process (for that is nominally where the money comes from). Many become experts at navigating that world, often with far greater aplomb than what they possessed before being snatched up and dragged into Faerie by unforgiving Keepers.  

Mantle

The Mantle of the Serpent Court is about power and money. With Mantle 1 to 3, one exudes a sense of power, and the courtier may seem larger than she really is, or may appear to be composed of sharp potent angles that dominate the eye. Those of Mantle 4+ are paragons of dominance, seeming to always tower over or overshadow those around them, and stranger still, they give off signs of being made of money: coins seen in the dark of the eye, a rattling of gold when they walk, a glint of jewels on their teeth or fingernails.   A courtier with Mantle 1+ knows that procuring wealth isn't a cold game of numbers but one involving people, and so he gains an extra die on any Socialize rolls. With Mantle 3+, a courtier finds that his tongue (which may at this point become forked like a serpent's) will do what it must when money is on the line. When making a deal or stirring the envy in another, the character gains a bonus die on all Subterfuge rolls. Those with Mantle 5 wield their wealth like a weapon. Once per day, the character can add his full Resources score to any Social roll as bonus dice.

Nicknames

The Serpent Court, the Trident, the Court of Wealth

Emotion

Envy

Colors

Blue, Green, Yellow
Related Species

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