Shinobi
Shinobi
Requires 19 Dexterity
Requires Heavy Training
Bonus Action - Enter Shinobi Stance until you enter another stance or use an action to exit Shinobi Stance. While in Shinobi Stance, you change in the following ways:
Requires Heavy Training
Bonus Action - Enter Shinobi Stance until you enter another stance or use an action to exit Shinobi Stance. While in Shinobi Stance, you change in the following ways:
- You don't gain disadvantage on attack rolls because of being blinded.
- You cannot be grappled.
- Whenever you hit a creature with a backstab attack, you may roll an additional 1d8 poison damage.
- You exit Shinobi Stance whenever you become charmed.