Due east of Olcari, the lands of Wildemount are highly geologically varied, from the tropical Menagerie coast, to the dour and rainy valleys of Western Wynandir, to the blasted wastes of Eastern Wynandir-better known as Xhorhas. The people of Olcari trade frequently with the Wildemount, though the waters of the Lucidian Ocean are prowled by pirates, sea monsters, and forgotten aquatic demi-gods. Such a journey leads to the Clovis Concord, a federation of city-states that govern the Menagerie Coast, where a lively culture of trade, entertainment and the arts flourishes amidst the illicit activities of local smugglers and the ever-present Myriad syndicate.
The Dwendalian Empire, an authoritarian power that seeks to expand its reach across all of Wildemount, reigns over the centre of the continent. The empire is ruled by King Bertrand Dwendal, but tensions boil between the Crown and the Cerberus Assembly, the empire's league of of arcanists and covert operatives. Though the assembly's power waxes and wanes, they are constantly manoeuvring to become the true, shadowy power behind the Dwendalian Crown.
The empire's control over the resource-rich valleys in the centre of Wildemount has helped make it a military superpower. Likewise, the natural defences of the surrounding mountains make their lands easily defensible. For centuries, the idea that the empire is invincible had fuelled recruitment propaganda for its military, the sanctimoniously titled Righteous Brand. King Dwendal's edicts have created a highly nationalistic society-one which permits only the worship of crown-approved deities, submits to mandatory military service, and jingoistically endures immense taxes to support the Crown's wars.
Across the mountains east of the Dwendalian Empire are the wastes of Xhorhas, ruled by the Kryn Dynasty. this society was founded by dark elves who escaped the grasp of the Spider Queen through the grace of the supernatural being of light called the Luxon that granted them the ability to reincarnate into new bodies, life after life. Those who are reincarnated seek to broaden the knowledge of the Luxon by living bolds lives and gaining new experiences. Today, the Kryn Dynasty is filled with not just dark elves, but goblinkin, orcs, ogres, kobolds, and all manner of other peoples considered to be 'monsters' by the Dwendalian Empire.
Beyond the Kryn Dynasty and the Dwendalian Empire, and the tensions that burn between them, are the land of the Mikath Strand and the islands of Eiselcross. Both are realms twisted by forbidden magic, and inhabited by eldritch abominations and other creatures that are anthema to mortal life.