Sloshed Slug

Need a place to quench your thirst after a long stay inside the park? Then make your way to the Sloshed Slug when you leave. It's not too far from the gates so you can't miss it. Show the bartender your ticket from the day to get one free drink!
— A TV commercial for the bar, starring Zuggi.
    Nestled in the center of the Underdark, this establishment is part of the Midnight Kingdom amusement park. However, it was not built within the main grounds. The building is located between the main park gates and the nearby hotel reserved for visitors. The park's owner, Zuggi Jewelseeker, built it a year after the Kingdom's grand opening.    

Building Structure

  The Sloshed Slug is a two story building. It was built with white stone bricks and oak wood. Patches of moss and glow shrooms have grown along the outer walls. Staff trim them on occasion to prevent overgrowth. The sign above the door depicts an image of a drunk, cartoon slug with a glass of alcohol and some food imagery.   The path leading to the door is smooth stone; small garden lights line it at evenly spaced intervals. There is no porch area and no steps. The main entrance is flush with the ground and accessible to all mobility aides. The floorboards of the first floor are enchanted to prevent sounds and music from the lower level disturbing guests who don't want to be around the music.    

Interior and Layout

  There are two floors, a ground level and a section below it. During construction, workers carved into the stone under the foundation. This would allow the lower level to be larger than the main floor.   Both sections have places to drink. The main section is focused on dining while the basement is more geared towards activities.  

First Level

  Upon entering, patrons are greeted by a server who is stationed at a small podium. The entrance contains an alcove with several benches for those who need to wait. This area then opens up to the main dining floor. Here several tables of varying seating sizes are spaced out evenly.   Near the back of the building is a long bar lined with stools. Large doors leading to the kitchen are on the wall behind it. A flat TV hangs from the ceiling. The left wall has doors to the bathrooms. Along the right wall is a set of stairs leading to the lower level. The building's elevator is near the stairs; it can be operated by anyone without staff intervention.  

Lower Level

  Directly across from the stairs is the second bar; it is the same type as the main bar, just to a smaller scale. There is a dance floor and DJ booth. A small stage for performances is present as well. Plush couches and chairs are available to lounge in and are paired with coffee tables. The bathrooms on this level are near the bar. There is also an alcove where the arcade is located.    

Atmosphere

  Overall, the Sloshed Slug is an up-beat, easy going place to enjoy oneself. It doesn't take itself too seriously and the staff are usually friendly. Both levels have low, soft lighting that is easy on light sensitive eyes. The lower section does contain more vibrancy for the party going crowd.   The bar is usually active for a majority of the night. Club music only plays on the lower level. To fill the silence on the ground floor, light ambient tracks are played. The entire interior appears to have a faint sweet aroma and haze in the air.    

Menu

  The Sloshed Slug serves a mix of dinner items and alcoholic beverages. A majority of their offerings are Underdark specific cuisine. There is a small selection of universal dishes offered that is rotated on a regular basis. The items listed below are staff favorites.  
Lumi soup is a favorite among many Underdark natives. Other adventurous eaters find its warm, filling nature a good pairing for their drinks and greasy foods. This is a cream based soup full of glow shrooms and spices.
by Ezra Aldrich
 
by Ezra Aldrich
Rock grape wine is a relatively new beverage. It's popular among the younger crowd and enjoyed by almost everyone. It's created from grapes native to the area. The famous drow bard Orion Starbreeze created the wine.
 
Slug shooters are a specialty that were originally created in this specific eatery. The main ingredient is a large pickled Slug served in a shot glass. The liquid varies depending on preference. Staff are not liable for choking incidents.
by Ezra Aldrich
 
If fungi, insects, and slippery critters gross ya out, we do offer some items more palatable to you surface dwellers. Either way, our grub is guaranteed to be delicious. Otherwise, I'll have to holler at someone.
— Sizzles
   

Meet the Staff

 

Buzz

A male tiefling with opalescent skin and short pink hair. He is both the manager and lead bartender. Many of the beverages served are his creations. Buzz loves to gossip with customers.

Funnko

A genderfluid changeling who alternates between a drow and human appearance when working. They are the main DJ. Some nights they perform with a band on the stage.
 

Ice Box

This is a small metal construct. He is often called IB as a nickname. Staff send him out to tables with items that need to be kept cool. The chamber in his center chills them.

Sizzles

She is a female kobold who acts as the head chef. Sizzles brainstorms menu ideas with Buzz and enjoys coming up with new concepts. Her kitchen is always clean and in top shape; Sizzles does not tolerate bad workers.
   

Entertainment

 
The arcade is one of the main sources of fun within the Sloshed Slug. It contains a mix of virtual gaming cabinets and crane games. The machines do not dispense tickets, however. It was added as another "gold sink" that staff happily suggest the more drunk patrons to spend time there.
Twice a month, a small competition is held within the arcade. Individuals who score the highest by the end of the night receive a voucher for a couple free items on their next visit. The only other "prizes" available are the items found within the crane machines.   Another popular section is the dance floor. It sits in front of the DJ booth and is open all night. The only time music is not playing is when the performance stage is in use. Once or twice a week, either a band or other entertainer utilizes the stage for a varying amount of time.    

Secret VIP

  There is an exclusive club that uses the Sloshed Slug as both a general hang out and a meeting spot. Members will either enter through a guarded back door or be let through inside by a staff member after showing the proper identification. Access is only
granted to members who show a key necklace. Each key is unique to every member. Their image is paired with a picture of its holder in a small book for reference. Members without their key or individuals who possess one that's not theirs are denied access.   To prevent excessive questions from nosy patrons, staff are instructed to inform them that the VIP list is full. If they ask about future openings, they will simply answer that they are unsure if a spot will open anytime soon.    

Rumor Mill

 
Have you actually ever seen a single supply cart around? I've been around here at numerous different times. Do you think they got like, some sort of tunnel network going on for things?
I hear they pump this place with some sorta invisible gas that makes folk wanna keep coming back for more. If that's true, I bet that sleaze ball Zuggi uses it in his park too.
Type
Bar and Grill
     
Year Built
721
 
Hours of Operation
4 PM - 4 AM
   

Legal Consumption

  Due to the varying species in Omari, the legal age for drinking alcohol and consuming other substances differ from each other. To ensure everyone's safety, every establishment must have a book on hand for reference. It contains all the information needed to legally serve each species and is updated on a regular basis.  

Patrons

 
  • Park Visitors 80%
  • Park Staff 15%
  • Other 5%
  • Plot Hooks
      An important item that had been reported as lost / stolen has been spotted in one of the crane games by a party member.   An employee discretely slides a note with a key attached to the party. It seems someone wants them to investigate what Zuggi might be up to with his VIP members.

    Customer Reviews

     
      It's always pretty lively and the staff are fantastic. I love the food and the alcohol is top quality. A great way to finish a night in the park.
      This joint's a great place to just vibe after a long shift at the park. Something about it always seems to put me at ease. If something's up, I can't complain, I get an employee discount.
      It wasn't bad for a first visit. Expect theme park pricing though. I would've given it another star, but I almost choked on a slug. Thankfully the cute mechanical server they have wheeled over and managed to save me.


    Cover image: by Ezra Aldrich

    Comments

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    Mar 8, 2022 12:33

    Great read so far already! I'm looking forward to reading what more you'll add. Love the addition of the menu and the two plot hooks for this place. I'm already curious what kind of shenanigangs Zuggi is up to.   Keep up the good work! :D

    Mar 9, 2022 22:59 by Ezra Aldrich

    Thank you! Menus and food stuff in general are always fun to work on~ Whenever I remember to, I try to make an effort to include at least to plot ideas for articles. I have a good hunk of wiggle room, so only time will tell what I manage to squeeze in / develop further haha. c :

    Mar 9, 2022 20:08 by H.B. Bacon

    I love the article~ Fantastic detail with just a hint of wild fun! Lovely read, I can't wait to see more of it.

    Mar 9, 2022 23:02 by Ezra Aldrich

    Thank you! I always have an easier time writing / developing my world when working on fun ideas like this that really keep my attention lol.

    Mar 10, 2022 15:22

    Good job making what at first seems like a wonderful tourist-y bar, but definitely has something more lurking beneath it. It seems Zuggi is up to more shenanigans.

    Check out some of my summer camp articles, like the dangerous flying jackalope or dragon wasps. Or, for something more light-hearted, there is the whimsical language Gobbledygook and Jaden's interesting job as a guano polisher.
    Mar 12, 2022 02:20 by Ezra Aldrich

    Thank you! The original ideas surrounding Zuggi and the Midnight Kingdom certainly started out as a more lighthearted sorta deal, but I couldn't help myself but to continue adding some deeper things to it.

    Mar 10, 2022 18:31 by Michael Chandra

    Ooooh, this article is marvelous. Nice layout, lovely small bits of detail, intriguing story.


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    Mar 12, 2022 02:22 by Ezra Aldrich

    Thanks! I'm glad it's coming off in such a way to folks. There will probably be a bit more detail added before it's all over, but I'm definitely happy with how it's turned out so far. My formatting with WA has come quite a ways~

    Mar 15, 2022 12:41 by Chips Dubbo

    Good article! Nice structure, well written, good use of images and CSS. All around very solid!

    Why not come visit the fantasy realms of Faerûn? Or our spacefaring future in the Milky Way?
    Mar 15, 2022 13:02 by Ezra Aldrich

    Thank you! This has been one of my faves to work on formatting wise to date.

    Mar 18, 2022 13:59

    I love this so much, I was instantly drawn in by the use of your CSS and styling overall. I aspire to be able to create with this appeal. The unique setting and of course the use of MUSHROOMS, made this a favorite of mine.   Well done!

    Mar 18, 2022 18:19 by Ezra Aldrich

    Thank you! The current CSS is a modified Opulent theme that I've been gradually working on to my tastes until I can one day make my own from scratch. A lot of the work comes from bbc as I continue to learn what formatting styles work best for me. But yes, mushrooms! This general area of the world has been fun to develop.

    Mar 22, 2022 17:03 by O4

    Great article!   I think I would visit the Sloshed Slug if it were real. It seems like a cool hangout. I like the bits with the rumor mill and the plot hooks, they bring more life into the article. The only thing I would say didn't work so much for me was the 'Building Structure' and the 'Interior and Layout' parts. I don't, they seem a bit too... technical (?) for me. I mean, it's good that it's detailed, but it can do with more flavor I feel. Everything else was really fun to read and the article flows well.   Good job!


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    Mar 22, 2022 22:54 by Ezra Aldrich

    Thank you!   Yeah, that is definitely something I tend to struggle with where I have a mix of technical and prose style writing within the main article text. I am currently unsure of how to make that section flow better, but will try considering it. We are running close to the deadline, so it may stay more of a description for the challenge.

    Mar 22, 2022 19:11

    You got me at the pickled slug and the Ice Box. The drawings help a lot to set the right mood. Does Zuggi have any other ploys to fleeze his customers, other than the arcade? Is the interior design typical for Underdark venues, would it be considered low or high class? That VIP club is highly interesting, I like the keys. Well done!

    If you have some time, I would much appreciate your feedback on my entry for Adventure April: Carbon Copy Paradise
    Mar 22, 2022 23:01 by Ezra Aldrich

    Thanks!   Oooh, I didn't think much more of that. He just might, I just don't have any ideas right off the bat to add. But a good thing to think about.   I haven't developed region based architecture / designs and such much in the world yet. It is definitely on the mid - high class range, leaning more towards the former. It's not super high end, but does come with amusement park food prices. I don't quite have an answer for the design, but will try thinking about it more in the future as I continue developing the area.

    Mar 22, 2022 20:06

    This is really fun article! I love the cover art and the pictures on the menu section as they reflect nicely the overall feel of the article. The TV commercial at the beginning was also really clever thing and combined with the cover art nicely made me immediately to dive into a setting that is not medieval fantasy. The feel of not taking itself too seriously flows through the whole article nicely. The article also feels like it is done with care and that it is very well thought out. My favourite parts of the articles are the menu especially with the notion of staff not being liable for choking incidents and then the legal consumption in the side section. The latter especially is really nice add, as I find that sort of things interesting in settings where there are many different sentient species.   The only thing that I would change is the subheading “Second Level” as that makes me immediately think that the level is above to the first level. It is previously referred as lower level and that would be the name that I would use in subheading too. However, this is just how I see the heading and it is made very clear earlier that the level is below the first level, so it is not a huge deal.   Lovely work altogether!

    Mar 22, 2022 23:05 by Ezra Aldrich

    Thank you for such a thoughtful comment! I'm glad people are really enjoying this funky venue of mine. It's been a lot of fun working on this over the challenge's duration. I'm glad I was able to get some art done for it as well; the community really helped nudge me into doing it. c :   Ah, you do make a good point and that is understandable. It's a simple enough change and I think I just might.

    Mar 23, 2022 15:53

    Love the art, the layout, the food items, the menu icons :) and I really like how you've ended with the rumors. Your second plot hook is particularly intriguing. Solid article

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    Mar 23, 2022 22:01 by Ezra Aldrich

    Thank you! This article pushed me in terms of continuing developing my formatting style and such. I do hope to develop articles / details about the VIP stuff sometime in the future.

    Mar 24, 2022 05:48 by Kwyn Marie

    I like the glowing food :) That it's open til 4 am reminds me a bit of clubbing in New Orleans, where you'd leave the club between 4 and 5 am and head to the breakfast place that just opened for the day. Great article.

    Mar 24, 2022 06:18 by Ezra Aldrich

    Thanks! I'm glad you enjoyed it. c : Ah, yeah actually, that could be a thing. The hours mainly reflect it tying into the amusement park, where it's open an hour longer and such. I could possibly add in a breakfast place in the future if I remember. But yeah, the food was fun to draw despite the wine picture being tricky as well, hehe.

    Mar 25, 2022 09:09 by Annie Stein

    You already know I adore the art! I think it's really interesting just how darn accessible this place is. You go, Zuggi, with your equal opportunity scams! Good on you!

    Creator of Solaris -— Come Explore!
    Mar 25, 2022 09:24 by Ezra Aldrich

    Thank you! You were part of the nudge to make the art to give some flare to the article. c : Overall, during the more recent era anyway, Omari has grown to be a more accessible place. (Obvi there will be bad folk out there, but as a society, I personally like to make better places when possible) I like to add bits where possible to account for all sorts of people and try to develop it in a manner that fits the setting when I get into more unique things. (He doesn't care who ya are, he just wants your money yo xD )

    Mar 28, 2022 16:33 by Elizabeth Earle

    Omigosh, I love the customer reviews section, definitely going to have to yoink that idea for the Shamrock. And your images are great! I both love and hate the slug shooter in particular.   Is this invisible "come back" gas available for purchase, or...? We have things to trade! ;)

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    Mar 28, 2022 16:41 by Ezra Aldrich

    Thank you! It can be so fun and refreshing adding in bits like the reviews and other things when I remember to do so / have ideas for it. Yes, all my slug ideas have been quite a "turn off". xD   lol It might be if you know the right people. ; p

    Mar 28, 2022 17:09 by Cullen McNeill

    Hey, thanks for showing some love on my tavern submission! I love what you have here, the presentation is phenomenal and it is a really cool and fun idea. I very much want to visit an amusement park in the Underdark now!   After seeing this, I'm definitely motivated to work on improving my presentation for future articles.

    Mar 28, 2022 17:20 by Ezra Aldrich

    You're welcome, and thank you as well! These connected articles are super fun and it's a shame my campaign has been on hold for so long. I was hoping my players would eventually get to experience it at some point lol   I'm glad to be of some sort of motivation. Either way, do take your time and just have fun with it. c : There's a wonderful community here that is always willing to answer questions if ya need help in the future.

    Mar 29, 2022 09:10

    Very interesting read; it sounds original and a lot of fun as a venue to use for a DM. :) I particularly like the secret key-club - it has a lot of potential to lead a game group into many different adventures...

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    Mar 29, 2022 09:16 by Ezra Aldrich

    Thanks! I had taken inspo about the keys from a book I'm currently reading lol. I just really liked the idea of using them as an "identifier" for that group and such. If my group ever plays again I definitely hope they eventually get to experience it.

    Mar 30, 2022 07:58 by Secere Laetes

    Great article. What I find particularly original are the Legal Consumption. I haven't seen that in any of the Tavern articles yet. Considering how important the topic is here when serving alcohol, though, it's interesting that it mostly doesn't play an issue (okay, most worlds aren't modern. These restrictions came quite late, after all). I especially like the adaptation to the different species. I would have liked to read more about the VIPs, i.e. if they get anything extra, etc. So, why is it worth being a VIP? Otherwise, a very nice article with some nicely in-depth thoughts.

    Mar 30, 2022 08:42 by Ezra Aldrich

    Thank you! I dunno why it came to mind, I just thought it'd be a neat lil' world building idea.   Ah, yeah I had meant to try and expand on the VIP stuff some more, but I had ran out of creative juices and such before the official close. I can't quite articulate the more hidden aspects, but I think to start with, other than getting private rooms, they can have access to higher quality alcohol and a place to partake in drugs / more illicit substances without being bothered etc. Something to def work on.

    Mar 30, 2022 10:01

    Love the design and the pictures for this! Really helps visualising how exactly the 3rd star reviewer managed to choke on a slug when you've seen how slug shooters look. Can't say I blame him for having a lukewarm first impression of the place :')

    Mar 30, 2022 10:53 by Ezra Aldrich

    Thanks! lol Yeah, I also did draw it a bit too large, but it gets the idea down. xP Thankfully Ice Box was there just in time, hehe.

    Mar 31, 2022 00:05 by Maybe Stewart

    This was such a delightful read! I love all the little details that really bring this place to life, and the little aspects of inclusion truly made my heart sing. Well done!

    Mar 31, 2022 01:40 by Ezra Aldrich

    Thank you! I'm happy I chose this weird little idea to work on; it was quite fun. I do what I can to include / consider what my worlds/settings do about inclusion related issues, even if just small ssnippets when possible. Glad you enjoyed it~