BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Half Al-vari

Half-breeds that carry some resemblance and some of the greatest strengths of both their parent races, Humes and Al-vari.    
"While it is true that miscegenation of races seldom occurs in Gaia due to biological differences, Al-vari and Humes seem to carry enough similarities that a cross between them is not only possible but highly likely. The handsome offspring of these two races blend together some of the best elements of either species and have been voted as some of the most beautiful examples amongst all humanoid races in Gaia in popularity contests.   And I'll be damned if, on top of it all, they aren't as varied in ability and general capabilities as the Humes. To the author's eyes, half al-vari are more likely to succeed in society and life than just about any other race on the globe."
   
  • A small excerpt from the book 'Intelligent Life in Gaia', by Hum'ro Skadi, as published in 2335 AFL.

  • Appearance:

    Remove these ads. Join the Worldbuilders Guild

    Half Al-vari

    Ability Score Increase +2 Charisma, +1 Attribute of choice
    Size Medium
    Speed 30ft

    (This species is a lore-appropriate transcription of the half-elf race from Dungeons & Dragons 5th edition. The stats listed here are for ease of access, but aren't modified from the original material.)  

    Ability Score Increase

      Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.  

    Age

    Half al-vari mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years.  

    Size

    Half al-vari are about the same size as humes, ranging from 5 to 6 feet tall. Your size is Medium.  

    Speed

    Your base walking speed is 30 feet.  

    Darkvision

    Thanks to your al-vari blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.  

    Fey Ancestry

    You have advantage on saving throws against being charmed, and magic can’t put you to sleep.  

    Skill Versatility

    You gain proficiency in two skills of your choice.
     

    Languages. Common

    Comments

    Please Login in order to comment!