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Elves

One of the oldest races dating from before the chaos, elves have learned to adapt to a multitude of environments to survive. They tend to be slightly longer lived but have fewer offspring.
Lifespan: 150 Years

Height: 5 - 6 Feet

Weight: 100 - 130 Pounds

Region: Tangearin

Related Ethnicities: Human, Halfling
Ability Modifiers:+2 DEX, -2 CON

Size Category: Medium

Speed: 30 Feet

Vision: Low Light Vision

Skills: +2 Listen, search, spot

Other: Immune to sleep effects and spells.
+2 racial bonus vs enchantments
Weapon proficiency: Longsword, Rapier, Longbow, shortbow (and composite versions)
Auto-search check if pass within 5 feet of a concealed door

Languages: Elven, Common. Bonus Languages: Draconic, Halfling, Gnoll, Goblin, Sylvan

Alternatives


With the exception of the half elves, all of these abilities are in addition to the base high elf.

Dark Elves

Found in the underworld, the Dark elves have adapted to subterranean living.

Abilities: +2 INT, -2 CON
Vision: Darkvision 120 Feet
Sunlight sensitivity
Other: +2 will saves against spells and spell-like abilities
Spell-like abilities: Dancing lights and faerie fire at will

Languages: Common, Elven, Undercommon. Bonus Languages: Draconic, Dwarven, Goblin, Orc, Teronian.


Half Elves

Formed of a union of elves and another race, half elves tend to have features of each race.

Abilities: N/A

Size Category: Medium

Speed: 30 Feet

Vision: Low Light Vision

Skills: +1 Listen, spot, search
+2 Diplomacy and Gather information

Other: Immune to sleep effects
+2 saves against enchantment
Elven blood
Two other abilities from the other half of the character (ex. a half elf half dwarf could take two of the dwarves alternative abilities. Speak with your DM)

Languages: Common, Elven, other base race. Bonus Languages: Based on other half of upbringing.

 

Jungle Elves

Found in the jungles of eastern Tangearin

Abilities: +2 STR, -2 INT Skills: +2 Survival
+1 Fort saves against natural poisons


Moon Elves

Found in the forests and swamps of southwestern Tangearin

Abilities: +2 WIS or INT, -2 STR

Vision: Treat periods of darkness due to the new moon as low light conditions.

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