Sargoth
Believed to be anthropomorphized snakes, these beings are found in the jungles of Eastern Tangearin. They are experts in poison and have learned to coil up trees quicker then most humans can climb. They tend to have a similar coloration to their base snake. Tribes tend to be composed of multiple snake varieties to broaden their hunting potential.
Height: 6 - 7 Feet
Weight: 180 - 260 pounds
Region: Eastern Tangearin
Ability Modifiers: STR +2, DEX -2, CON +2, WIS -2
Size Category: Medium
Speed: 20 Feet, 10 Feet Swim
Other: +2 grapple
+1 Natural Armor
Constrict: 1d6 dmg on a successful grapple (increases to 1d8 at 10th level and 2d6 at 15th level).
+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Draconic. Bonus Languages: Common, Elven, Goblin, Halfling, Teronian.
Height: 4.5 - 5.5 Feet
Weight: 120 Pounds
Region: Eastern Tangearin
Ability Modifiers: +2 DEX or STR, -2 WIS
Size Category: Medium
Speed: 30 Feet, 10 Feet Climb
Skills: +2 craft (poison)
-2 Hide
Other: Immune to own poison.
Poison production: 1/day spit (10ft ranged touch - needs exposed skin) OR 2/day bite (1d4 CON (increases to 1d6 at 10th level and 1d8 at 15th level)
+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Common, Elven, Goblin, Halfling, Teronian.
Height: 3.5 - 4 Feet
Weight: 90 Pounds
Region: Eastern Tangearin
Ability Modifiers: +2 DEX, -2 WIS
Size Category: Small (+1 attack, +1 AC, +4 Hide, -4 Grapple)
Speed: 20 Feet, 20 Feet climb
Vision: Low Light Vision
Skills: +2 Survival, Move silent, and Knowledge Nature
+4 Hide
Other:+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Freeze: Trackers can remain still for hours on end without difficulty.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Draconic. Bonus Languages: Common, Elven, Goblin, Halfling, Teronian.
Constrictor Sargoth
Lifespan: 50 YearsHeight: 6 - 7 Feet
Weight: 180 - 260 pounds
Region: Eastern Tangearin
Ability Modifiers: STR +2, DEX -2, CON +2, WIS -2
Size Category: Medium
Speed: 20 Feet, 10 Feet Swim
Other: +2 grapple
+1 Natural Armor
Constrict: 1d6 dmg on a successful grapple (increases to 1d8 at 10th level and 2d6 at 15th level).
+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Draconic. Bonus Languages: Common, Elven, Goblin, Halfling, Teronian.
Viper Sargoth
Lifespan: 70 YearsHeight: 4.5 - 5.5 Feet
Weight: 120 Pounds
Region: Eastern Tangearin
Ability Modifiers: +2 DEX or STR, -2 WIS
Size Category: Medium
Speed: 30 Feet, 10 Feet Climb
Skills: +2 craft (poison)
-2 Hide
Other: Immune to own poison.
Poison production: 1/day spit (10ft ranged touch - needs exposed skin) OR 2/day bite (1d4 CON (increases to 1d6 at 10th level and 1d8 at 15th level)
+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Common, Elven, Goblin, Halfling, Teronian.
Tracker Sargoth
Lifespan: 80 YearsHeight: 3.5 - 4 Feet
Weight: 90 Pounds
Region: Eastern Tangearin
Ability Modifiers: +2 DEX, -2 WIS
Size Category: Small (+1 attack, +1 AC, +4 Hide, -4 Grapple)
Speed: 20 Feet, 20 Feet climb
Vision: Low Light Vision
Skills: +2 Survival, Move silent, and Knowledge Nature
+4 Hide
Other:+4 dodge AC against large or larger animals (specifically reptilians). +2 dodge AC against large or larger dragonoids.
Freeze: Trackers can remain still for hours on end without difficulty.
Cold Sensitivity: In colder environments Sargoth take a -2 penalty to AC, Attacks, and skill checks
Languages: Draconic. Bonus Languages: Common, Elven, Goblin, Halfling, Teronian.
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