Session 8: Dragon's Bane Mark II Report
General Summary
The archipelago has been attacked by a very large, very angry dragon. The Havenport Geographical Society wants you to go protect its assets down south.
Havenport Geographical Foundation HQ has received a Sending spell from Sir Winston Jacobson Esq. He says that there's a dragon flying around the island, and he wants it gone.
Sailing:
Make WIS save (DC 18) Else dragon knows party's location/actions.
4x Giant Sharks (reflavor as Tuna)
Teleporting tooth (John's wife appears in the ocean next to the tooth)
Island:
Island seems a little...off. DC 13 Perception reveals that it's unnaturally quiet. No bird song, no insects, just wind and waves.
Path up to keep is more treacherous than ever.
Traps along the way (all Perception DC 18 to see)
Magical tripwire: when tripped, summons 2 triceratops
Magically induced Avalanche. If hit, deals 6d6 cold damage.
Keep:
Enchanted in Darkness. Completely impossible to see anything.
Survivors are in caves beneath keep. Leave secret message outside keep, only visible under torchlight. (Investigation DC 13)
"Trapped in caves underneath keep. Entrance is in kitchen behind ovens"
Keep contains 2x Felidars (GGTR pg 199)
Top of Keep: 7y
Black Dragon Sorcerer
Mother of the Ender Dragon
Tries to kill whoever dealt the killing blow to her daughter.
Rewards Granted
Scroll of Otto's Irresistible Dance
Scroll of Animate Objects
Potion of Superior Healing
Potion of Water Breathing
PokeBall
Driftglobe
700gp
5500xp
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