BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Session 8: Dragon's Bane Mark II Report

General Summary

The archipelago has been attacked by a very large, very angry dragon. The Havenport Geographical Society wants you to go protect its assets down south.   Havenport Geographical Foundation HQ has received a Sending spell from Sir Winston Jacobson Esq. He says that there's a dragon flying around the island, and he wants it gone.     Sailing: Make WIS save (DC 18) Else dragon knows party's location/actions. 4x Giant Sharks (reflavor as Tuna)   Teleporting tooth (John's wife appears in the ocean next to the tooth)   Island: Island seems a little...off. DC 13 Perception reveals that it's unnaturally quiet. No bird song, no insects, just wind and waves. Path up to keep is more treacherous than ever. Traps along the way (all Perception DC 18 to see) Magical tripwire: when tripped, summons 2 triceratops Magically induced Avalanche. If hit, deals 6d6 cold damage.   Keep: Enchanted in Darkness. Completely impossible to see anything. Survivors are in caves beneath keep. Leave secret message outside keep, only visible under torchlight. (Investigation DC 13) "Trapped in caves underneath keep. Entrance is in kitchen behind ovens" Keep contains 2x Felidars (GGTR pg 199)   Top of Keep: 7y Black Dragon Sorcerer Mother of the Ender Dragon Tries to kill whoever dealt the killing blow to her daughter.

Rewards Granted

Scroll of Otto's Irresistible Dance Scroll of Animate Objects Potion of Superior Healing Potion of Water Breathing PokeBall Driftglobe 700gp 5500xp
Campaign
Ormurgard
Protagonists
Report Date
09 Nov 2019

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!