Auran
Aurans, also called air genasi, are humans suffused with the elemental power of air. Some aurans are flighty, fickle as the wind, light-footed and light-fingered; others have all the delicacy and grace of a thunderstorm. Many aurans hail from Windreach.
Auran coloration is as variegated as the colors of the sky: pale blues, sunset pinks, stormy grays. A few display odd striated patterns like clouds in their flesh. Some aurans are accompanied by a faint but constant breeze that tousles the hair and stirs the clothing. Their voices might be breathy, or else curiously melodic, like the fluting of the wind.
auran traits:
- Aerialist (5). You have a flying speed equal to your walking speed, provided you aren’t wearing medium or heavy armor.
- Bloodline Magic (2/3). You can take this trait twice; each time you do, you gain access to a new “tier” of spells, as detailed below. Constitution is your spellcasting ability for these spells.
- You know the gust cantrip.
- Starting at 3rd level, you can cast feather fall once per long rest.
- Breeze-Kissed (2). You gain a +2 bonus to your AC against ranged weapon attacks made by creatures you can see.
- Damage Resistance (1/2). Choose either cold damage or lightning damage. You have resistance to the chosen damage type. You can take this trait twice to gain resistance to both damage types.
- Light-Footed (1). You have advantage on Dexterity (Stealth) checks to move silently, provided you aren’t wearing medium or heavy armor.
- Swift as the Wind (2). You can use the dash action as a bonus action on each of your turns.
- Unending Breath (1). You can hold your breath indefinitely while you’re not incapacitated.
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