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Auran

Aurans, also called air genasi, are humans suffused with the elemental power of air. Some aurans are flighty, fickle as the wind, light-footed and light-fingered; others have all the delicacy and grace of a thunderstorm. Many aurans hail from Windreach.   Auran coloration is as variegated as the colors of the sky: pale blues, sunset pinks, stormy grays. A few display odd striated patterns like clouds in their flesh. Some aurans are accompanied by a faint but constant breeze that tousles the hair and stirs the clothing. Their voices might be breathy, or else curiously melodic, like the fluting of the wind.  
auran traits:
  • Aerialist (5). You have a flying speed equal to your walking speed, provided you aren’t wearing medium or heavy armor.
  • Bloodline Magic (2/3). You can take this trait twice; each time you do, you gain access to a new “tier” of spells, as detailed below. Constitution is your spellcasting ability for these spells.
    1. You know the gust cantrip.
    2. Starting at 3rd level, you can cast feather fall once per long rest.
  • Breeze-Kissed (2). You gain a +2 bonus to your AC against ranged weapon attacks made by creatures you can see.
  • Damage Resistance (1/2). Choose either cold damage or lightning damage. You have resistance to the chosen damage type. You can take this trait twice to gain resistance to both damage types.
  • Light-Footed (1). You have advantage on Dexterity (Stealth) checks to move silently, provided you aren’t wearing medium or heavy armor.
  • Swift as the Wind (2). You can use the dash action as a bonus action on each of your turns.
  • Unending Breath (1). You can hold your breath indefinitely while you’re not incapacitated.

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