Downtime Actions
by Jacob Jordaens
- Shopping for bargains, or a specific item
- Training (including expertise)
- Research
- Making connections (allies or enemies to be used by the DM)
- Socializing or developing character goals
- Reducing exhaustion/wounds etc.
- Starting longer-term projects (side hustles, inventions etc.)
- A luck check (a flat d20 roll where the DM tells you whether you want high or low)
- A skill check, or several, sometimes with the ability to get help from a teammate
- An investment of time, gold, SP, or other resources (see Settlement Building for more on SP)
- A roleplay session
- Additional work in the world at large, such as looking for information or resources on your next mission
In short...don't worry if you're not sure the mechanical way to resolve something you want to try. Pitch it to the DM and we'll find a way to make it happen. Think of this page as a notice that we will do downtime things outside of missions and combat, and we will be flexible in figuring it out together.
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