Camel
A large, long-necked ungulate mammal of arid country, with long slender legs, broad cushioned feet, and either one or two humps on the back. Camels can survive for long periods without food or drink, chiefly by using up the fat reserves in their humps.
Camel
A large, long-necked ungulate mammal of arid country, with long slender legs, broad cushioned feet, and either one or two humps on the back. Camels can survive for long periods without food or drink, chiefly by using up the fat reserves in their humps.
Armor Class | 9 | ||
---|---|---|---|
Hit Points | 2d10+4 | ||
Speed | 50 ft. | ||
Strength | 16 (+3) | ||
Dexterity | 8 (-1) | ||
Constitution | 14 (+2) | ||
Intelligence | 2 (-4) | ||
Wisdom | 8 (-1) | ||
Charisma | 5 (-3) | ||
Senses | Passive Perception 9 | ||
Languages | --- | ||
Challenge | 1/ 8 (25 XP) | ||
Action | Bite | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d4 bludgeoning damage |
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