Crocodile
A large predatory semiaquatic reptile with long jaws, long tail, short legs, and a horny textured skin, using submersion and stealth to approach prey unseen.
Crocodile
A large predatory semiaquatic reptile with long jaws, long tail, short legs, and a horny textured skin, using submersion and stealth to approach prey unseen.
Armor Class | 12 (natural armor) | ||
---|---|---|---|
Hit Points | 3d10+3 | ||
Speed | 20ft. | Swim 30ft. | |
Strength | 15 (+2) | ||
Dexterity | 10 (+0) | ||
Constitution | 13 (+1) | ||
Intelligence | 2 (-4) | ||
Wisdom | 10 (+0) | ||
Charisma | 5 (-3) | ||
Skills | Stealth d20+2 | ||
Senses | Passive Perception 10 | ||
Languages | --- | ||
Challenge | 1/2 (100 XP) | ||
Special | Hold Breath | The crocodile can hold its breath for 15 minutes | |
Action | Bite | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one creature | Hit 1d10+2 piercing damage, | and the target is grappled (escape DC 12). | Until this grapple ends, the target is |
restrained, and the | crocodile can't bite another target |
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