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Death Dog

A death dog is an ugly two-headed hound that roams plains, deserts, and the Underdark. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.  

Death Dog

A death dog is an ugly two-headed hound that roams plains, deserts, and the Underdark. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.


Armor Class12
Hit Points 6d8+12
Speed40ft.
Strength15 (+2)
Dexterity14 (+2
Constitution14 (+2
Intelligence3 (-4)
Wisdom13 (+1)
Charisma6 (-2)
SkillsPerception d20+5 Stealth d20+4
SensesDarkvision 120ft.Passive Perception 15
Languages---
Challenge1 (200 XP)
SpecialTwo-HeadedThe dog has an advantage on Wisdom(Perception) checks and on saving throws
against being blinded, charmed, deafened,frightened, stunned, or knocked unconscious.
Action 1MultiattackThe dog makes two bite attacks
Action 2BiteMelee Weapon Attack d20+4 to hit
Reach 5 ft., one targetHit 1d6+2 piercing damage.If the target is a creature, it must succeed on aDC 12 Constitution saving throw
against disease or become poisoned until the disease is cured.Every 24 hours that elapse, the creature must repeat the saving throw,reducing its hit point maximum by 1d10 on a failure.This reduction lasts until the disease is cured.
The creature dies if the disease reduces its hit point maximum to 0

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