Giant Badger
These vicious creatures tolerate no intrusions. They cannot burrow into solid rock, but can move through just about any material softer than that. A giant badger usually leaves behind a usable tunnel 5 feet in diameter when burrowing unless the material it’s moving through is very loose. A giant badger is from 5 to 7 feet in length and can weigh up to 500 pounds.
Giant Badger
These vicious creatures tolerate no intrusions. They cannot burrow into solid rock, but can move through just about any material softer than that. A giant badger usually leaves behind a usable tunnel 5 feet in diameter when burrowing unless the material it’s moving through is very loose. A giant badger is from 5 to 7 feet in length and can weigh up to 500 pounds.
Armor Class | 10 | ||
---|---|---|---|
Hit Points | 2d8+4 | ||
Speed | 30ft. | Burrow 10ft. | |
Strength | 13 (+1) | ||
Dexterity | 13 (+1) | ||
Constitution | 15 (+2) | ||
Intelligence | 2 (- 4) | ||
Wisdom | 12 (+1 ) | ||
Charisma | 5 (- 3) | ||
Senses | Darkvision 30ft. | Passive Perception 11 | |
Languages | --- | ||
Challenge | 1/4 (50 XP) | ||
Special | Keen Smell | The badger has an advantage on Wisdom | (Perception) checks that rely on smell |
Action 1 | Multiattack | The badger makes two attacks: | one with its bite |
and one with its claws | |||
Action 2 | Bite | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d6+1 piercing damage | ||
Action 3 | Claws | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 2d4+1 slashing damage |
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