Giant Crab
Giant crabs are amphibious creatures, equally capable of surviving on both land and in water. Giant crabs typically mate in autumn, with males attempting to mate with as many females as they could.
Giant Crab
Giant crabs are amphibious creatures, equally capable of surviving on both land and in water. Giant crabs typically mate in autumn, with males attempting to mate with as many females as they could.
Armor Class | 15 (natural armor) | ||
---|---|---|---|
Hit Points | 3d8 | ||
Speed | 30ft. | Swim 30ft. | |
Strength | 13 (+1) | ||
Dexterity | 15 (+2) | ||
Constitution | 11 (+0) | ||
Intelligence | 1 (-5) | ||
Wisdom | 9 (-1) | ||
Charisma | 3 (-4) | ||
Skills | Stealth d20+4 | ||
Senses | blindsight 30ft. | Passive Perception 9 | |
Languages | --- | ||
Challenge | 1/8 (25 XP) | ||
Special | Amphibious | The crab can breathe air and water | |
Action | Claw | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d6+1 bludgeoning damage, | and the target is grappled (escape DC 11). | The crab has two claws, |
each of which can grapple only one target |
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