Giant Goat
Giant goats are a rare, larger than usual species of goat. On average a giant goat grow to be 5 ft. tall at the shoulder. They grow long, sharp horns. When confronting opponents, giant goats mimic their smaller kin by charging and ramming with their horns.
Giant Goat
Giant goats are a rare, larger than usual species of goat. On average a giant goat grow to be 5 ft. tall at the shoulder. They grow long, sharp horns. When confronting opponents, giant goats mimic their smaller kin by charging and ramming with their horns.
Armor Class | 11 (natural armor) | ||
---|---|---|---|
Hit Points | 3d10+3 | ||
Speed | 40ft. | ||
Strength | 17 (+3) | ||
Dexterity | 11 (+0) | ||
Constitution | 12 (+1) | ||
Intelligence | 3 (- 4) | ||
Wisdom | 12 (+1) | ||
Charisma | 6 (- 2) | ||
Senses | Passive Perception 11 | ||
Languages | --- | ||
Challenge | 1/ 2 (100 XP) | ||
Special 1 | Charge | If the goat moves at least 20 feet straight toward a target | and then hits it with a ram attack |
on the same turn, the target takes an | extra 2d4 bludgeoning damage. | If the target is a creature, it must succeed on | a DC 13 Strength saving throw |
or be knocked prone | |||
Special 2 | Sure-Footed | The goat has an advantage on Strength | and Dexterity saving throws made against |
effects that would knock it prone | |||
Action | Ram | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 2d4+3 bludgeoning damage |
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