Giant Sea Horse
Like their smaller kin, giant sea horses are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.
Giant Sea Horse
Like their smaller kin, giant sea horses are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.
Armor Class | 13 (natural armor) | ||
---|---|---|---|
Hit Points | 3d10 | ||
Speed | 0 ft. | Swim 40ft. | |
Strength | 12 (+1) | ||
Dexterity | 15 (+2) | ||
Constitution | 11 (+0) | ||
Intelligence | 2 (- 4) | ||
Wisdom | 12 (+1) | ||
Charisma | 5 (-3) | ||
Senses | Passive Perception 11 | ||
Languages | --- | ||
Challenge | 1/2 (100 XP) | ||
Special 1 | Charge | If the sea horse moves at least 20 feet straight | toward a target and then hits it with a ram attack on the same turn, |
the target takes an extra 2d6 bludgeoning damage. | If the target is a creature, it must succeed | on a DC 11 Strength saving throw or be knocked prone | |
Special 2 | Water Breathing | The sea horse can breathe only underwater | |
Action | Ram | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d6+1 bludgeoning damage |
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