Swarm of Poisonous Snakes
While all snake swarms are dangerous, swarms made up of venomous snakes are typically the most lethal. Snake swarms of both types can generally be encountered in the same regions, dwelling in ruins or wilderness alike.
Swarm of Poisonous Snakes
While all snake swarms are dangerous, swarms made up of venomous snakes are typically the most lethal. Snake swarms of both types can generally be encountered in the same regions, dwelling in ruins or wilderness alike.
Armor Class | 14 | ||
---|---|---|---|
Hit Points | 8d8 | ||
Speed | 30ft. | Swim 30ft. | |
Strength | 8 (-1) | ||
Dexterity | 18 (+4) | ||
Constitution | 11 (+0) | ||
Intelligence | 1 (- 5) | ||
Wisdom | 10 (+0) | ||
Charisma | 3 (- 4) | ||
Damage Resistances | Bludgeoning | Piercing | Slashing |
Condition Immunities | Charmed | Frightened | Paralyzed |
Petrified | Prone | Restrained | Stunned |
Senses | Blindsight 10ft. | Passive Perception 10 | |
Languages | --- | ||
Challenge | 2 (450 XP) | ||
Special | Swarm | The swarm can occupy another creature's | space and vice versa, and the swarm |
can move through any opening large | enough for a Tiny snake. The swarm | can't regain hit points or gain | temporary hit points |
Action | Bites | Melee Weapon Attack | d20+6 to hit |
Reach 0 ft., one creature in the swarm's space | Hit 2d6 piercing damage | 1d6 piercing damage | if the swarm has half of its hit points or fewer. |
The target must make a DC 10 Constitution | saving throw, taking 4d6 poison damage | on a failed save, or half as much | damage on a successful one |
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