Worg

A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or a re raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.  

Worg

A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or a re raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.


Armor Class13 (natural armor)
Hit Points 4d10+4
Speed50 ft.
Strength16 (+3)
Dexterity13 (+1)
Constitution13 (+1)
Intelligence7 (- 2)
Wisdom11 (+0)
Charisma8 (-1)
SkillsPerception d20+4
SensesDarkvision 60 ft.Passive Perception 14
LanguagesGoblinWorg
Challenge1/2 (100 XP)
SpecialKeen Hearing and SmellThe worg has an advantage on Wisdom(Perception) checks that rely on hearing or smell
ActionBiteMelee Weapon Attack d20+5 to hit
Reach 5 ft., one targetHit 2d6+3 piercing damage.If the target is a creature, it must succeed ona DC 13 Strength saving throw or be knocked prone

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