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Variant Ruling for the World

We will be using Optional Rules found in the DMG in this world. The following are the list of ruling applied.   Official DMG Variant Rules   Action Options   Cleaving through creatures   Encumbrance   Hitting Cover   More Difficult Identification   Tool proficiency       House Rules   Flanking
Players get +2 to hit while flanking enemies     Ability checks on Enemies
During combat, players may perform an ability check as a free action on the creatures they are fighting. This check can reveal the creature's Stats, Resistanance/Vulnerbilities, Attack, Abilities, Spells, Features, or maybe even a hidden ability, all depending on the roll.
As you fight the enemies, their abilities become easier to read. Each round of combat reduces the check DC by 1.     Bonus Actions - Using Potions
You may use potions as a Bonus Action.

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