Basic Class Balance

As some classes are not as strong as other classes, this document brings a way to modify class features in that way, that the modified class is stronger / weaker to match other classes.

If the balance feature is modification of already existing one: 
The text in Red color is class feature by RAW. 
Black text bellow is its replacement.      

Monk

Ki

 

Flurry of Blows

Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.

  Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action. 
Starting at 11th level, you make one additional attack.    

Patient Defense

You can spend 1 ki point to take the Dodge action as a bonus action on your turn.

  You can spend 1 ki point to take the Dodge action as a bonus action on your turn. 
Starting at 11th level, you can spend ki to take the Dodge action as a free action on your turn.    

Focused Aim

Starting at level 5, when you miss an attack roll, you can spend 1 or more Ki points to increase the roll by 2 for each Ki point used.  

Stillness of Mind

Starting at 7th level, you can use your action to end one effect on yourself that is causing you to be charmed or frightened. 

    Starting at 7th level, you can use your action to end one effect on yourself that is causing you to be charmed or frightened. 
You can also use 3 Ki points to use this effect in bonus action instead.

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