Selûne

Our Lady of Silver, The Moonmaiden, The Night White Lady, She Who Guides

She was the goddess of the ringed moon. she held the portfolios of the ringed moon, stars, navigation, navigators, and non-evil lycanthropes. Hers was the moon's mysterious power, the heavenly force that governed the world's tides and a mother's reproductive cycles, caused lycanthropes to shift form, and drew one to the brink of madness, and back again.   Again like the cycles of the moon, Selûne had many and changing moods and natures. Her faithful, coming from many walks of life, viewed her in countless different ways, and she reflected this. Sometimes she was enthusiastic, vivacious, joyous, and majestic, given to action and dance. At other times, she was subdued, motherly, and almost poetic or tranquil and embracing. Then she was remote and weighed down by sadness at defeats and tragedies, even those that happened long, long ago. Finally, she could be aggressive and fierce, but cold, and with little mercy for her enemies. These shifting personalities made her versatile.    Nevertheless, she was viewed as a calm power, at all times Selûne was caring and accepting of most beings, and forgiving of most of her followers' faults. She was both ageless and ancient. She was quietly mystical and, as a being of chaos, well used to change. She had a serene and peaceful nature and was slow to anger; she would not fight if she could help it, but nor did she hold back if she must. She was fiercely protective when confronted by evil. The one constant was her eternal conflict with Shar.   She was believed to control the ebb and flow of the tides and to comfort those in need during the night. Her moon shined a light in the darkness, holding evil at bay. She had infused her spirit with the moon, and there eternally watched over the world. Through the moon, she controlled the powers of lycanthropes. Lycanthropy was often known by the euphemism "Selûne's Kiss"; one so touched was said to be "kissed by Selûne".   she was believed to guide herders to good pastures, to aid ships lost on the sea and travelers lost in the wilds, to deliver love to those who sought it and bless marriages, to guarantee the safety of births, and to watch over relationships and connections between people. In The Lost Empire, Selûne blessed all things beautiful purely for the sake of their beauty, and granted visions to people who desired them for good purposes. Avatars of Selûne most often wandered the Outer Planes, seeking out magical lore or an advantage to help her destroy Shar once and for all. She was reluctant to manifest avatars in Palea, as Shar took joy in obliterating them there. However, Selûne often provided her priests with temporary powers or spells to help them achieve the missions she gave them.   Selûne was in constant conflict with Shar, her sister and the goddess of darkness. Their war was the eternal drama of the sky, vital to the balance of nature: the dark of the night devouring the light of the moon, before the moon was renewed and the cycle repeated. In their never-ending struggle across the sky, Selûne was slain by Shar at every new moon. They fought incessantly to undercut the other.   Babes born beneath a full moon often grew up to exhibit magical talent, thanks to Selûne's link with Mystra. Meanwhile, those conceived under moonlight were believed to "have the moon alive within them" and expected to turn to the worship of Selûne.   Folk were encouraged to pray to Selûne under moonlight, for she gained real power at such times. Furthermore, she could guide those who meditated under moonlight, even if they did not pray to her.

Divine Domains

Knowledge, Light

Tenets of Faith

  • encourage and exemplify acceptance, equality and equal access, tolerance, and understanding; to treat all other beings as equals; and to make all welcome in the faith.
  • Be humble and self-reliant, to use common sense and practicality.
  • observe the heavens, for life changes like the moon waxes and wanes.
Divine Classification
Greater Deity
Alignment
Chaotic Good
Children

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