Alter Winds
Alter Winds
You subtly enhance or diminish the effects of natural winds within the spell’s area, which is an immobile emanation around a point touched by you as the spell is cast. Within the area, natural (but not magical) wind effects are either increased or decreased by one step in intensity. The maximum wind force you can affect with this spell is based on your caster level, as shown on the table below:
CL1-CL3: Light wind force
CL4-CL9: Moderate wind force
CL10-CL15: Strong wind force
CL16 or higher: Severe wind force
Alter winds has no effect on magical wind effects.
Area: immobile 10-ft.-radius emanation
Transmutation [air]
Will negates
SR: Yes
V, S
1 minute, 1 hour/level, touch
CL1-CL3: Light wind force
CL4-CL9: Moderate wind force
CL10-CL15: Strong wind force
CL16 or higher: Severe wind force
Alter winds has no effect on magical wind effects.
Area: immobile 10-ft.-radius emanation
Related School
Transmutation [air]
Effect Duration
1 hour/level
Effect Casting Time
1 minute
Range
Touch