Blurred Movement

Blurred Movement
Illusion (glamer)
None
SR: No
V, S
1 standard action, 1 minute/level, personal
This spell functions as Blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement. It is therefore mainly used to protect against attacks on your turn, such as attacks of opportunity. If you move at least twice your speed on your turn, the blurring lasts until the start of your next turn.
The subject’s outline appears blurred, shifting, and wavering. This distortion grants the subject concealment (20% miss chance).
A See Invisibility spell does not counteract the Blur effect, but a True Seeing spell does.
Opponents that cannot see the subject ignore the spell’s effect (though fighting an unseen opponent carries penalties of its own).

Target: you
Professions
Alchemist [1], Arcanist [1], Bard [1], Investigator [1], Magus [1], Medium [1], Mesmerist [1], Psychic [1], Skald [1], Sorcerer [1], Spiritualist [1], Summoner [1], Wizard [1].

Related School
Illusion (glamer)
Effect Duration
1 minute/level
Effect Casting Time
1 standard action
Range
Personal
Legality
Legal to know and use.

Known Casters
Sonata Underhand [Alchemist]