Cause Fear
Cause Fear
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect.
Cause Fear counters and dispels Remove Fear.
Target: one living creature with 5 or fewer HD
Necromancy [emotion, fear, mind-affecting]
Will (partial)
SR: Yes
V, S
1 standard action, 1d4 rounds or 1 round, touch
Cause Fear counters and dispels Remove Fear.
Target: one living creature with 5 or fewer HD
Related School
Necromancy [emotion, fear, mind-affecting]
Effect Duration
1d4 rounds or 1 round; see text
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)