Communal Endure Elements

Communal Endure Elements
Abjuration
Will negates (harmless)
SR: Yes (harmless)
V, S
1 standard action, 24 hours, touch
This spell functions like Endure Elements, except you divide the duration in 1-hour increments among the creatures touched.
The protected creatures suffer no harm from being in a hot or cold environment. They can exist comfortably in conditions between -50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creatures’ equipment is likewise protected.
Endure Elements doesn’t provide any protection from fire or cold damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.

Target: creatures touched
Professions
Alchemist [3], Arcanist [2], Cleric [2], Druid [2], Investigator [3], Oracle [2], Paladin [2], Psychic [2], Ranger [2], Sorcerer [2], Warpriest [2], Wizard [2].

Related School
Abjuration
Effect Duration
24 hours
Effect Casting Time
1 standard action
Range
Touch
Legality
Legal to know and use.

Related Spellbooks
Vizier Mason's Laboratory Notes