Continual Flame
Continual Flame
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered and hidden but not smothered or quenched.
Light spells counter and dispel Darkness spells of an equal or lower level.
Target: object touched
Effect: magical, heatless flame
Evocation [light]
None
SR: No
V, S, M (ruby dust worth 50 gp)
1 standard action, permanent, touch
Light spells counter and dispel Darkness spells of an equal or lower level.
Target: object touched
Effect: magical, heatless flame
Material Components
Ruby dust worth 50 gp.
Related School
Evocation [light]
Effect Duration
Permanent
Effect Casting Time
1 standard action
Range
Touch