Enervation

Enervation
Necromancy
None
SR: Yes
V, S
1 standard action, instantaneous, close
You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels. Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don’t last long enough to do so.
An undead creature struck by the ray gains 1d4 x 5 temporary hit points for 1 hour.

Effect: ray of negative energy
Professions
Arcanist [4], Bloodrager [4], Sorcerer [4], Witch [4], Wizard [4].

Related School
Necromancy
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Legality
Legal to know and use.

Related Spellbooks
Grandfather's Legacy