Fey Form IV
Fey Form IV
This spell functions as Fey Form III except it doesn’t limit your base speed and also allows you to use more abilities. If the form you assume has any of the following abilities, you gain those abilities: burrow speed 60 feet, climb speed 90 feet, fly speed 120 feet (good maneuverability), swim speed 120 feet, all-around vision, blindsense 60 feet, blindsight 30 feet, darkvision 90 feet, low-light vision, scent, see in darkness, tremorsense 60 feet, abduct, animated hair, beguiling aura, bleed, blood rage, boot stomp, burn, compression, constrict, crushing leap, DR 5/cold iron, fast healing 5, fear aura, frightful presence, grab, heavy weapons, hide in plain sight, icewalking, kneecapper, luminous, nasal spray, no shadow, oversized weapons, poison, putrid vomit, rend, rock Throwing (120 feet, 2d10 damage), sound mimicry, supernatural speed, tear shadow, trackless step, trample, transparency, tree meld, undersized weapons, vault, and woodland stride. If the creature has immunity or resistance to any energy types, you gain resistance 30 to those energy types. If the creature has immunity to mind-affecting effects or poison, you gain a +8 resistance bonus on saves against those effects. If the creature has spell resistance, you gain spell resistance 6 + your caster level. If the creature has any weaknesses, you gain those weaknesses.
Target: you
Transmutation (polymorph)
None
SR: No
V, S, M (the creature you plan to assume)
1 standard action, 1 minute/level, personal
Target: you
Material Components
A piece of the creature whose form you plan to assume.
Related School
Transmutation (polymorph)
Effect Duration
1 minute/level
Effect Casting Time
1 standard action
Range
Personal