Heal
Heal
Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level.
Heal does not remove negative levels or restore permanently drained ability score points.
If used against an undead creature, Heal instead acts like Harm.
Target: creature touched
Conjuration (healing)
Will negates (harmless)
SR: yes (harmless)
V, S
1 standard action, instantaneous, touch
Heal does not remove negative levels or restore permanently drained ability score points.
If used against an undead creature, Heal instead acts like Harm.
Target: creature touched
Related School
Conjuration (healing)
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
Touch