Mass Charm Monster

Mass Charm Monster
Enchantment (charm) [mind-affecting]
Will negates
SR: Yes
V, S
1 standard action, 1 day/level, close
This spell functions like Charm Monster,except that Mass Charm Monster affects a number of creatures whose combined HD do not exceed twice your level, or at least one creature regardless of HD. If there are more potential targets than you can affect, you choose them one at a time until you must choose a creature with too many HD to affect. This charm makes the creatures regard you as its trusted friend and ally (treat the target’s attitude as friendly). If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.
The spell does not enable you to control the charmed monsters as if they were automatons, but they perceives your words and actions in the most favorable way. You can try to give the subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn’t ordinarily do. (Retries are not allowed.) An affected creature never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing. Any act by you or your apparent allies that threatens the charmed monster breaks the spell. You must speak the monster’s language to communicate your commands, or else be good at pantomiming.

Targets: One or more creatures, no two of which can be more than 30 ft. apart
Professions
Arcanist [6], Bard [6], Mesmerist [6], Occultist [6], Skald [6], Sorcerer [6], Summoner [6], Witch [6], Wizard [6].

Related School
Enchantment (charm) [mind-affecting]
Effect Duration
1 day/level
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Legality
Legal to know and use.