Mass Cure Serious Wounds
Mass Cure Serious Wounds
You channel positive energy to cure 3d8 points of damage + 1 point per caster level (maximum +35) on each selected creature. Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a Will save to take half damage.
This spell is a stronger version of Mass Cure Moderate Wounds.
Target: one creature/level, no two of which can be more than 30 ft. apart
Conjuration (healing)
Will half (harmless) ; see text
SR: Yes (harmless) ; see text
V, S
1 standard action, instantaneous, close
This spell is a stronger version of Mass Cure Moderate Wounds.
Target: one creature/level, no two of which can be more than 30 ft. apart
Related School
Conjuration (healing)
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)