Nondetection

Nondetection
Abjuration
Will negates (harmless)
SR: Yes (harmless)
V, S, M (diamond dust worth 50 gp)
1 standard action, 1 hour/level, touch
The warded creature or object becomes difficult to detect by divination spells such as Clairaudience/Clairvoyance, Locate Object, and Detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.
If cast on a creature, nondetection wards the creature’s gear as well as the creature itself.

Target: one creature
Professions
Alchemist [3], Antipaladin [3], Arcanist [3], Inquisitor [3], Investigator [3], Medium [2], Mesmerist [3], Occultist [3], Psychic [3], Ranger [4], Sorcerer [3], Spiritualist [3], Summoner [3], Wizard [3].

Celestial Focus
The Puppeteer
Material Components
Diamond dust worth 50 gp.
Related School
Abjuration
Effect Duration
1 hour/level
Effect Casting Time
1 standard action
Range
Touch
Legality
Legal to know and use.
Note: Taboo among followers of Panopticon.