Prismatic Wall

Prismatic Wall
Abjuration
see text
SR: see text
V, S
1 standard action, 10 minutes/level, close
Prismatic Wall creates a vertical, opaque wall - a shimmering, multicoloured plane of light that protects you from all forms of attack. The wall flashes with seven colours, each of which has a distinct power and purpose. The wall is immobile, and you can pass through and remain near the wall without harm. Any other creature with less than 8 HD that is within 20 feet of the wall is blinded by the colors for 2d4 rounds if it looks at the wall.
The wall’s maximum proportions are 4 feet wide per caster level and 2 feet high per caster level. A Prismatic Wall spell cast to materialize in a space occupied by a creature is disrupted, and the spell is wasted.
Each colour in the wall has a special effect: the table shows the seven colours of the wall, the order in which they appear, their effects on creatures trying to attack you or pass through the wall, and the magic needed to negate each colour.
The wall can be destroyed, colour by colour, in consecutive order, by casting the specified spells on the wall; however, the first colour must be brought down before the second can be affected, and so on. A rod of cancellation or a Mage's Disjunction spell destroys a Prismatic Wall, but an Antimagic Field fails to penetrate it. Dispel Magic and greater dispel magic can only be used on the wall once all the other colors have been destroyed. Spell Resistance is effective against a prismatic wall, but the caster level check must be repeated for each color present.
Prismatic Wall can be made permanent with a Permanency spell.

Area: wall 4 ft./level wide, 2 ft./level high
Professions
Arcanist [8], Sorcerer [8], Wizard [8].

Related School
Abjuration
Effect Duration
10 minutes/level
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)