Touch of Bloodletting
Touch of Bloodletting
This spell causes any existing wounds that the target possesses to bleed profusely. If the creature’s current total hit points are less than its maximum, this spell causes the creature to take 1 point of bleed damage each round and become exhausted for the duration of the spell. A successful DC 15 Heal check or any spell that cures hit point damage negates the effects of this spell.
Target: living creature touched
Necromancy
Will negates
SR: Yes
V, S
1 standard action, 1 round/level, touch
Target: living creature touched
Related School
Necromancy
Effect Duration
1 round/level
Effect Casting Time
1 standard action
Range
Touch