Vampiric Touch
Vampiric Touch
You must succeed on a melee touch attack. Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. You can’t gain more than the subject’s current hit points + the subject’s Constitution score (which is enough to kill the subject). The temporary hit points disappear 1 hour later.
Target: living creature touched
Necromancy
None
SR: No
V, S
1 standard action, instantaneous/1 hour ; see text, touch
Target: living creature touched
Related School
Necromancy
Effect Duration
1 hour ; see text
Effect Casting Time
1 standard action
Range
Touch
Grandfather's Legacy