Venison Skull

DC 18 for its effects. Functions as a +1 returning weapon, but the bonus damage and splash damage is fire. It does 1d4+STR damage if it hits. When it hits, it breaks and remanifests in the hand of the person that threw it. Permanent Unhallow effect, for a 40ft. radius, Magic Circle Against Good, DC to resist negative energy is four higher, any time a rabbit or bunbun touches the venison skull, they must do a save against myxamatosis. This skull sucks. Anyone in the Unhallow range and fails a saving throw against a fear effect must immediately attempt a second save to avoid becoming paralysed.
Item type
Weapon, Explosive