Vermin Shape II

Vermin Shape II
Transmutation (polymorph)
None
SR: No
V, S, M (a piece of the creature whose form you plan to assume)
1 standard action, 1 minute/level, personal
This spell functions as Vermin Shape I, except it also allows you to assume the form of a Tiny or Large creature of the vermin type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, tremorsense 30 feet, scent, blood drain, constrict, grab, lunge, poison, pull, trample, and web. You don’t gain full immunity to mind-affecting effects, but you do gain a +4 bonus on all saving throws against such effects.
Tiny vermin: If you take the form of a Tiny vermin, you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus.
Large vermin: If you take the form of a Large vermin, you gain a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +5 natural armor bonus.

Target: you
Professions
Alchemist [5], Arcanist [5], Druid [4], Investigator [5], Magus [5], Sorcerer [5], Witch [4], Wizard [5].

Celestial Focus
The Beggar Man [Exclusive]
Material Components
A piece of the creature whose form you plan to assume.
Related School
Transmutation (polymorph)
Effect Duration
1 minute/level
Effect Casting Time
1 standard action
Range
Personal
Legality
Legal to know and use.

Known Casters
Merlin Lapin-Rosa [Wizard]