Pandora

1378 DR, The Year of the Cauldron

Admin: Rhal
DM World Anvil Curator: Sharhorn
DM Team: Bullgup, Vettius, Evette, Meako
Dungeon Journeymen: Bombo, Nightfall

DnD – Living World uses the Forgotten Realms Campaign Setting (FRCS) from Dungeons & Dragons 3rd edition (3.0) and the Player’s Guide to Faerun (PGF) from the updated 3.5 edition (3.5) as guide for its patron deities, races, and cultures. However, many of these may look different in the world due to the unique circumstances of adapting Pathfinder rules, playing in a living world, and the specific circumstances and history of the plane in which we’re playing.   The Plane of Pandora is an emerging guns land-based colonial adventure set in the Forgotten Realms. The campaign setting began in 2018, or 1372 DR, and advances in approximate real-time. The actual geography of Pandora is that of a recently-discovered plane, the portal of which is located in Baldur's Gate. The Pandoran Portal was created due to the machinations of an unknown wizard (the common rumor is that he was toying with a portable hole and a bag of holding, though no one knows for sure). Although there are other ways into the plane (plane shift, undiscovered portals), the Pandoran Portal is currently one-way, and big enough only to support travel of medium-sized creatures. The portal deposits travelers in one of three sites, chosen mentally as the traveler wishes. Understandably, three settlements have arisen around each site, in an area collectively known as the Havens, though there are many unknown regions to discover.