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Farport

Farport smells of fish and salt. It's usually windy and humid, but when it's sunny, it's very hot. Seagulls roam the air all morning, alerting the people that it's time to wake up. On a normal day, the streets fill with people going about their business, while the children go play by the beach or in the lovely gardens. There are horses carrying goods such as fish and firewood to be sold among the townspeople. At night, guards patrol around the main streets with torches.

Magic is well known and few people are able to cast small cantrips for mundane tasks. Magic is accepted as long as it doesn't violate the law or create fear.

Demographics

The population consists mostly of humans and elves, but families of other races are also common.

Government

Farport is a democratic community. People pay taxes in exchange for safety within the walls and access to public services, such as libraries, shops and parks.

Defences

There are guards patrolling throughout the city and guarding the walls around it.

Industry & Trade

Farport is the largest source of seafood and salt, making it one of the most important cities in Erengard.

Assets

Bits & Bobs pawn shop, owned by Horvin.
Temple of Melora, run by Meriele and her assistant acolytes.

Architecture

The roads are made of cobblestones and the buildings are made of white stone with wooden beams and roofs. Most buildings have only one floor, the tallest buildings being windmills, the local temple and the houses of richer families.

Geography

Farport is located by the northern coast of Erengard, giving it access to the sea.

Natural Resources

Farport's main resource is fish and seafood, but the Saltwood, located to the northwest, is a great source of wood and wild game. There are also some farms located outside the walls.

RUINED SETTLEMENT
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Type
City
Population
5000

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